#stealth
4 article(s)

Hitman Classic Trilogy Remastered: What the Original Three Games Teach Modern Assassins
Saber Interactive resurrects the first three Hitman games in a remastered collection arriving at the perfect moment. With IO Interactive riding high on 007 First Light's success and World of Assassination's Freelancer Mode still evolving, it's time to look back. What did Codename 47, Silent Assassin, and Contracts invent that the World of Assassination trilogy sometimes left behind? An in-depth preview of a collection that deserves far more than just nostalgia.

Hitman Classic Trilogy Remastered: Saber Interactive Resurrects the Original Agent 47
IO Interactive is busy cashing in on 007 First Light, but Agent 47 isn't sitting idle. Saber Interactive has inherited the Hitman Classic Trilogy Remastered project, a compilation of the first three episodes revamped and corrected. A return to roots for a franchise that laid the groundwork for modern stealth gameplay—and a chance to see if these classics still hold up against today's standards.

False Alarm: The 2D Hitman That'll Have You Sweating
Scattered Discs just launched the demo for False Alarm, a 2D stealth game that openly claims Hitman and Mark of the Ninja as its heritage. Multi-objective levels, gadgets to throw at guards' faces—this indie project has serious ambitions. Lumnix spent several hours with it. Here's our early verdict.

007 First Light: IO Interactive Reveals Its Assassin Sandbox — And It's Ambitious
IO Interactive isn't recycling its Hitman playbook: 007 First Light shapes up as a complete overhaul of the spy sandbox, with gameplay mechanics built around a young, impulsive Bond—still learning the ropes. Infiltration, hand-to-hand combat, gadgets, freedom of approach—everything seems in place. But between a polished trailer and a game that delivers on its promises, there's a gap only launch day will close. A close look at what IO is showing, and what it's still holding back.