News
235 article(s)All the latest gaming news, announcements, updates and industry events.

SaGa Frontier at 29: The Anti-FF7 Square Wanted to Forget
Released in 1997 the same year as Final Fantasy VII, SaGa Frontier never enjoyed the same commercial success or critical acclaim. Yet this atypical Square RPG embodied everything the PlayStation era could have produced beyond the beaten path: fragmented structure, deliberately sparse narrative, and progression freedom that was as disorienting as it was captivating. Twenty-nine years later, cult status has arrived. The question remains: why did it take so long?

God of War: Laufey Confirmed Physical, Release No Earlier Than 2027
God of War: Laufey will have a physical disc edition—a logistical detail that doubles as a calendar hint. Retail disc production timelines enforce a 2027 minimum release window. Sony hasn't announced an official date, but this physical confirmation narrows the uncertainty. For a franchise as foundational as God of War, the stakes extend beyond format: it reveals Sony Santa Monica's cadence between two Marvel projects.

Once Human Lands on Consoles Two Years After PC Launch
Launched on PC in July 2024, Once Human is ready for its next chapter: Starry Studio confirms a console release in summer 2026. The free-to-play survival game, already available on mobile, is now targeting PS5 and Xbox Series. A multiplatform rollout that could transform a game whose PC playerbase remains active but plateaued.

Crimson Desert: How to Defeat Orbian, the Winged Boss of Chapter XI
Orbian the flying fortress is the final showdown of Crimson Desert's Chapter XI, titled "Reality and Truth." This boss frustrates many players: aerial phases, tight attack windows, constant mobility demands. Before hunting for a quick fix, you need to grasp how the fight works. Here's what Orbian reveals about how Pearl Abyss designs major encounters in Crimson Desert—and why its difficulty is no design accident.

Ghost of Tsushima: First Legends Anime Teaser Drops
Over a year after Aniplex and Crunchyroll announced production, the Ghost of Tsushima: Legends anime adaptation finally reveals its first video teaser. Few concrete details emerge — but enough to grasp the stakes: turning a niche multiplayer mode into mainstream animated franchise. The gamble is bold, and the margin for error is razor-thin.
Alien: Earth Season 2 in Production at London with Fresh Cast
Season 2 of Alien: Earth has begun filming in London, less than a year after the first episodes aired. The production is bolstering its cast with actors from Game of Thrones. This rapid turnaround signals Disney and FX's confidence in the franchise—and the pressure to maintain momentum before audiences lose interest.

Assassin's Creed Black Flag Resynced: What Actually Changes
Thirteen years after the original release, Ubisoft is reviving Black Flag with a Resynced version that promises far more than a fresh coat of paint. Overhauled graphics, refined mechanics, new content: the question isn't whether the game still holds up—it does—but whether this re-release justifies revisiting a title an entire generation of players already knows inside and out. The answers are mixed.

Fading Echo launches July 21: A $20 French action-adventure
Fading Echo has a release date: July 21, 2026, priced at $20. Developed by Lyon-based studio Emeteria and published by New Tales, this action-adventure game aims to establish itself as a French release worth watching during a relatively quiet gaming summer. The question isn't whether a French game can exist on the market—that's settled. It's whether Emeteria has what it takes to deliver beyond the novelty factor.

DOOM: The Dark Ages Under $15—Time to Jump In
The final DLC for DOOM: The Dark Ages just dropped, and id Software's game has dipped below the $15 mark. That's the clearest signal yet for those holding out: the game is now complete, the price floor is hit. The question isn't whether it's the right time anymore—it's just how long this window stays open.

Outlaw Volleyball at 23: When MTV Wanted to Conquer Gaming
Outlaw Volleyball was never a good game. Released in 2003, it nonetheless stands as evidence of a serious attempt to graft MTV culture—underground music, rebellious aesthetics, raw energy—onto mainstream gaming. A forgotten project that reveals something precise about an era when the industry sought to absorb pop culture by force. Twenty-three years later, the exercise in memory is worth revisiting, less for the game itself than for what it exposes.

Subnautica 2: The Update That Bridges Solo and Multiplayer
A major update rolled out this month in Subnautica 2 tackles one of the most contentious friction points since early access launch: the tension between solo players and the studio's multiplayer focus. Unknown Worlds and Krafton are holding their course while giving ground where it matters. A rare balance, and telling of how the studio is managing the aftermath of internal turmoil that nearly derailed the project.

Wildgate Shuts Down: Moonshot Games Abandons Multiplayer Space Shooter
Moonshot Games is pulling the plug on Wildgate, its multiplayer space shooter staffed by former Blizzard veterans. Less than a year after launch, the game failed to build a player base large enough to justify continued development. It's a failure that raises questions about both the viability of the segment and the difficulty of leveraging studio pedigree to attract and retain a community in 2026.