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All the latest gaming news, announcements, updates and industry events.

Path of Exile 2 Exits Early Access in December, Goes Free-to-Play
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Path of Exile 2 Exits Early Access in December, Goes Free-to-Play

Two years after launching in paid early access, Path of Exile 2 is set to hit full release in December 2026, with a free-to-play transition in tow. For Grinding Gear Games, it's a calculated bet: open the floodgates to a wider audience precisely when the action-RPG market remains under pressure. The stakes extend far beyond a simple business model shift.

#early access#Free-to-Play#Path of Exile 2
Lumnix Editorial··3 min read
The Witcher 3: Songs of the Past Expansion Announced for 2027
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The Witcher 3: Songs of the Past Expansion Announced for 2027

CD Projekt Red saddles Geralt up again with Songs of the Past, a brand-new expansion for The Witcher 3 announced for 2027. A decade after the base game's release, the Polish studio opts to extend its most profitable franchise rather than cede all ground to The Witcher 4. A strong signal about the studio's commercial strategy—but it raises an open question: what can a 2027 expansion still deliver to a game from 2015?

#CD Projekt Red#The Witcher 3#Gamescom 2026
Lumnix Editorial··3 min read
Gamescom ONL 2026: The Announcements That Actually Matter
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Gamescom ONL 2026: The Announcements That Actually Matter

Opening Night Live 2026 closed out the summer gaming awards season. Between expected confirmations and a few solid surprises, Geoff Keighley's show delivered a packed, uneven lineup that reveals the industry's direction in the coming months. What Lumnix takes away isn't an exhaustive list of trailers—it's what this year's edition says about market conditions and what players actually want as we head into late 2026.

#industry#gaming announcements#Gamescom 2026
Lumnix Editorial··3 min read
Warlock D&D Shows First Gameplay at Gamescom, License Finally Emerges
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Warlock D&D Shows First Gameplay at Gamescom, License Finally Emerges

Announced at The Game Awards 2025, Warlock Dungeons & Dragons finally steps into the spotlight with its first gameplay footage at Gamescom 2026. The project aims to restore weight to the D&D license in gaming, a space where recent attempts have been timid at best. What the studio reveals today will determine whether this adaptation holds up or remains a soulless licensed product.

#RPG#Dungeons & Dragons#Gamescom 2026
Lumnix Editorial··3 min read
Red Dead 2 Mexico Mod Launches September 16 on PC
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Red Dead 2 Mexico Mod Launches September 16 on PC

A modding team is about to deliver what Rockstar never officially offered in Red Dead Redemption 2: Mexico, the iconic territory from the first game. The release is set for September 16, 2026, exclusively on PC. A second trailer just confirmed the project's ambition. This isn't a cosmetic add-on — it's an entire region players have been demanding since the game's 2018 launch.

#Open World#PC#Rockstar Games
Lumnix Editorial··3 min read
Cavill Defends Witcher Fans: Passion or Denial?
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Cavill Defends Witcher Fans: Passion or Denial?

Henry Cavill speaks out to reframe how fans of The Witcher are perceived, calling their vehemence passion rather than toxicity. A sincere defense from an actor who left the Netflix series on bad terms with production—and who voices aloud what many think privately about the gap between the source material and its adaptation.

#adaptation#community#The Witcher
Lumnix Editorial··3 min read
Gamescom 2026: The Witcher and Gears Set the Stage in Cologne
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Gamescom 2026: The Witcher and Gears Set the Stage in Cologne

Gamescom 2026's opening conference takes place August 25 in Cologne. The Witcher and Gears of War are among the confirmed titles on the program, alongside other unannounced projects. This annual showcase has become Europe's premier industry event, capable of competing with American giants. What's expected tonight isn't so much a barrage of announcements as a signal: where CD Projekt and Xbox stand heading into late 2026.

#Xbox#CD Projekt#The Witcher
Lumnix Editorial··3 min read
Moonwalker Mega Drive: Still Standing After 36 Years
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Moonwalker Mega Drive: Still Standing After 36 Years

On August 25, 1990, Michael Jackson's Moonwalker launched on Mega Drive. Not a quick cash-in movie tie-in, but a project shaped by the King of Pop himself—a documented gaming enthusiast—in partnership with Sega. Thirty-six years later, this game remains an anomaly in licensed game history: a cartridge that sounded right and played right. What it reveals about how musical licenses could, rarely, produce something genuinely real.

#Sega#retro gaming#Mega Drive
Lumnix Editorial··4 min read
Tails of Iron 2 Gets Free Sea-Themed DLC Expansion
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Tails of Iron 2 Gets Free Sea-Themed DLC Expansion

Odd Bug Studio drops a free expansion for Tails of Iron 2: Whiskers of Winter, sending players to face brand-new marine creatures. For a 2D souls-like that made waves at launch, this surprise content is a real game-changer—a concrete way to rebuild momentum without charging players. The question is whether it'll sustain interest over time.

#update#Souls-like#Tails of Iron 2
Lumnix Editorial··3 min read
Ori 3 Doesn't Exist: Mahler Shuts Down Rumors
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Ori 3 Doesn't Exist: Mahler Shuts Down Rumors

A reputable insider recently reignited speculation about a third Ori game. Thomas Mahler, creative director of the franchise at Moon Studios, came forward to categorically deny it: no Ori 3 is in development. Beyond the simple denial, this sequence reveals something interesting about the studio's state and how gaming rumors now short-circuit creative teams themselves.

#Ori#Moon Studios#Thomas Mahler
Lumnix Editorial··3 min read
Celestial Dominion Launches, Water Deck Keeps Ruling the Meta
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Celestial Dominion Launches, Water Deck Keeps Ruling the Meta

Six months after dominating the Pokémon TCG Pocket meta, the Water deck still sits atop the rankings. The Celestial Dominion expansion, available since July 30, 2026, injects fresh cards into rotation—but none appear capable of dethroning an archetype whose structural soundness transcends mere novelty. What this reveals about the meta's state and the game's design philosophy itself.

#TCG#Pokémon TCG Pocket#méta
Lumnix Editorial··3 min read
Uncharted 1 Punished You for Playing Too Well
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Uncharted 1 Punished You for Playing Too Well

Benson Russell, former game designer at Naughty Dog on the first three Uncharted games and The Last of Us, revealed on the FRVR podcast an inglorious mechanic in Nathan Drake's debut: dynamic difficulty designed not to balance the experience, but to artificially slow down the fastest players to compensate for insufficient content. A rare admission about the inner workings of a studio otherwise renowned for its mastery of narrative pacing.

#game design#Naughty Dog#Uncharted
Lumnix Editorial··3 min read