News
378 article(s)All the latest gaming news, announcements, updates and industry events.

Halo 2's Super Bounce: How a Bug Became Legend
A geometry flaw in Halo 2's maps could have gone unnoticed. Instead, it became one of the most defining community phenomena of the original Xbox Live era. Twenty years later, the Super Bounce continues to be practiced, documented, and passed down. It's proof that certain game design accidents can reveal something profound about how players appropriate a game far beyond its studio's intentions.

Hyrule Warriors at 12: The Spin-Off That Justified a Console
Twelve years after its Japanese Wii U debut, Hyrule Warriors remains one of Nintendo's boldest gambles: handing Zelda to Omega Force, masters of the Dynasty Warriors formula, to create a spin-off that had no business working—yet somehow nailed it. An anniversary that underscores how much the Wii U deserved better than its commercial fate.

Mega Sharpedo EX Takes Center Stage in Celestial Dominion
Since July 30, 2026, the Celestial Dominion expansion for Pokémon TCG Pocket has been available, and among its cards, Mega Sharpedo EX stands out from the crowd. The brutal mega shark isn't just a collector's piece—it anchors a deck archetype worth paying attention to. What it reveals is both the game's health and The Pokémon Company's ability to maintain a demanding release schedule for its competitive player base.

Edge of Memories Launches Despite Midgar Studio's Closure
Midgar Studio has shut down, but Edge of Memories, the action-RPG developed by the French team, is still set to release this year. The studio confirmed that creative work is complete, paving the way for a posthumous launch. A rare case that raises a concrete question: what happens to a game when the team that made it no longer exists? The answer, here, is at least partial — players will get their hands on it.

Project Sirius: Layoffs Hit The Witcher Multiplayer Spin-off
The Witcher multiplayer spin-off is hitting turbulence. Project Sirius team members have been caught in layoffs while CD Projekt Red juggles the Songs DLC and other projects tied to the franchise. A warning sign for a project that has shown little to the public, raising serious questions about the studio's ability to manage multiple fronts simultaneously.

PlayStation Plus Extra: Kingdom Come 2, Hell is Us, and Onimusha Arrive
Sony has confirmed the next wave of games for PlayStation Plus Extra and Premium subscribers. On the menu: Kingdom Come Deliverance 2, Hell is Us, and a classic Capcom PS2 title in Onimusha. Three games with very different profiles, but they form a solid wave on paper. What this says about the service's current positioning deserves closer examination.

The Witcher's Geralt Voice Actor Threatens Legal Action Against AI Platforms
Doug Cockle, the English-language voice of Geralt of Rivia since the original The Witcher, has publicly declared he would pursue legal action against any AI platforms using his voice without authorization, if he had the legal means to do so. A hardline stance that reflects a broader battle waged by voice actors against the unauthorized training of generative models — one that directly affects one of gaming's most voice-defined franchises.

Crimson Desert: DLC Coming 2026, Switch 2 Port Delayed to 2027
Pearl Abyss confirmed in its latest financial results: a Crimson Desert DLC is expected before year-end 2026, while the Switch 2 port is pushed to 2027. Two distinct timelines that outline the studio's post-launch strategy — and raise questions about the core game's stability before layering on expansions.
Caladrius 2 Announced: Erotic Shmup Returns from the Dead
H2 Interactive and Kaminari Games just announced Caladrius 2, the direct sequel to a shoot'em up that turned heads as much for its solid mechanics as for its unapologetic fan service. The franchise is back without fanfare, backed by a publisher specializing in Asian imports and a studio largely unknown to Western audiences. This comeback raises one simple question: is there still room in 2026 for a niche shmup that openly leans into visual provocation?

Alan Wake 2 Hits 3 Million Copies: Remedy Banks on Control Resonant
Remedy Entertainment releases H1 2026 results: Alan Wake 2 crosses the 3 million unit threshold, a symbolic milestone for a game released without a traditional publisher. Behind these encouraging numbers, the Finnish studio is actively preparing Control Resonant, the direct sequel to Control. The stakes are clear: transform critical success into a bankable franchise, without repeating the financing mistakes that nearly sank Alan Wake 2.

Geralt Without Emotion: CD Projekt Red's Risky Gamble
Doug Cockle has voiced Geralt for over twenty years. In a recent interview, he reveals that CD Projekt Red initially asked him to play the witcher as a character completely devoid of emotion. A directive that sheds singular light on the construction of one of gaming's most recognizable characters—and says something precise about how a studio can stumble, then correct course, to create an icon.

Breath of Fire: The Capcom-Square Deal That Reshaped the JRPG
In 1994, Capcom signed a commercial agreement with Square to distribute Breath of Fire on Super Nintendo in North America. An alliance between two direct rivals, at a time when Final Fantasy VI dominated the Western JRPG landscape. This quiet pact reveals much about the power dynamics of the era and how a franchise could emerge in the shadow of a juggernaut — and still survive.