News
528 article(s)All the latest gaming news, announcements, updates and industry events.

Exodus: The Sci-Fi RPG That Wants to Dethrone Mass Effect
Exodus is no longer just a promise: Archetype Entertainment's game has accumulated enough concrete details about its universe, mechanics, and story to finally measure it against its stated ambitions. Claiming the spiritual successor throne to Mass Effect, it bets on an action RPG set in science fiction where narrative choices structure the experience. What we know today is enough to ask the central question: can Archetype deliver on this promise where BioWare stumbled?

Halo: Combat Evolved Anniversary Arrives on GeForce NOW
The remake of the original Halo joins Nvidia's cloud catalog alongside seven other new entries this week. A clear signal: 343 Industries and Xbox continue expanding the franchise's presence on platforms that don't require dedicated hardware. For players without high-end PCs, it's a concrete entry point to one of the most foundational single-player campaigns in console FPS history.

Helldivers 2 Invades Warhammer 40,000 Without the Heavy Armor
Helldivers 2 welcomes a Warhammer 40,000 cosmetics pack, available since late July 2026. The third major collaboration for the game after Killzone and Halo ODST, this foray into Games Workshop's grimdark universe raises a fundamental question: can Arrowhead dress its Helldivers in the colors of the Imperium without betraying what each of these two franchises says about the expendable soldier?
Pokémon Cards in Japan: Facial Recognition to Stop Scalpers
Japanese retailers are now requiring facial recognition to buy Pokémon cards. A radical measure born from the explosion of scalping, which regularly deprives children of access to in-stock products. This choice raises a broader question: how far are resellers willing to go to protect their core customer base, and at what cost to buyer privacy?

KOF '96 at 30: The Game That Reinvented 2D Fighting
Thirty years after its Neo-Geo debut, The King of Fighters '96 remains the understated linchpin of an entire generation of fighting games. Not the most celebrated, but arguably the most decisive: this episode broke from the rigid team structures inherited from Capcom's franchises, introduced a radical offensive gameplay system, and laid the groundwork for total crossover integration in 2D fighting. An anniversary worth examining beyond nostalgia.

Slain 2: The Beast Within Heads to PS5 and Xbox Series
Steel Mantis lifts the veil on console versions of Slain 2: The Beast Within. After an initial announcement limited to PC, the successor to Slain: Back from Hell and Valfaris confirms its arrival on PlayStation 5 and Xbox Series, complete with an exclusive physical edition for Sony's console. A strong signal for an indie studio quietly building its reputation on metal and brutal pixel art.
Double Fine Cuts 23 Jobs Three Weeks After Xbox Independence
Twenty-three Double Fine Productions employees are out of work just three weeks after Tim Schafer's studio officially severed ties with Xbox to reclaim independence. The timing raises a hard question: was the studio's newfound autonomy purchased with a pre-planned restructuring, or is Double Fine now discovering the real cost of flying without Microsoft's safety net?

Clair Obscur on Switch 2: Sandfall Hits a Technical Wall
Sandfall Interactive confirms that porting Clair Obscur: Expedition 33 to Switch 2 presents serious technical challenges. For an independent studio riding one of 2025's most remarkable launches, it's a red flag: adapting an RPG of this scale to a hybrid architecture is no simple task. The question is no longer whether the game will reach Nintendo's console, but in what condition — and at what cost to the team.

Resident Evil: Why Capcom Cut Spin-Offs From Its Roadmap
Masachika Kawata, the franchise's longtime producer, was blunt: Resident Evil spin-offs didn't vanish due to lack of interest, but scheduling constraints. With Resident Evil Requiem on the horizon, Capcom is funneling all resources into the main saga. His statement reveals as much about the studio's internal state as it does about a franchise that can no longer afford to spread itself thin.

GTA 6 and Fake AI Videos: Millions of Views, Zero Trust
While Rockstar still hasn't shown a third GTA 6 trailer, opportunistic creators are flooding YouTube and TikTok with AI-generated videos presented as game previews. Millions of views racked up, but a community that immediately recognizes the scam. This phenomenon says less about AI than about the state of an attention market where the lack of official information creates a void that anyone can fill.
Bionic Commando 2009: 17 Years Later, The Grappling Hook Still Works
Seventeen years after its US PC release, the 2009 Bionic Commando deserves a second look. Not out of nostalgia, but because this reboot captures a precise moment in action game design—when vertical mobility was still radical, not standard. A game the market failed to sell that time has quietly vindicated.

Age of Empires III: The Baltic Powers Returns September 10
Announced, buried, resurrected: The Baltic Powers, the cursed expansion for Age of Empires III: Definitive Edition, finally launches September 10, 2026 on PC. World's Edge and Xbox Game Studios confirm the date and open beta testing now. A comeback that raises as many questions as it answers: what's this DLC really worth after being left for dead, and what does its chaotic journey tell us about the franchise's support situation?