Previews
21 article(s)Halo Titan, the Ghost MMO: New Details on Bungie's Lost Ambition
Halo Titan never existed in the public eye, but it came dangerously close to transforming online gaming. A veteran who worked on the DOOM franchise reveals fresh details about this ambitious MMO that Xbox buried before it ever launched. Between overreaching ambition, industrial constraints, and missed opportunities, we look back at one of the most mysterious projects in franchise history.

007 First Light: IO Interactive Invents Bond Before Bond — First Impressions
IO Interactive temporarily leaves the sterile corridors of a luxury hotel for the slippery terrain of espionage in training. 007 First Light promises to tell a story no one had dared tackle seriously: the genesis of a cold killer, before the tuxedo, before the martini, before the legend. Does the studio behind Hitman have what it takes to carry James Bond without betraying either the franchise or its own DNA? First impressions on an editorial gamble as ambitious as it is risky.

Hosting the Perfect Halo 3 LAN Party With Friends: A Complete Guide
Halo 3 on Xbox, a dozen players, and a whole night ahead: that's the ideal scenario to rediscover why Bungie defined split-screen multiplayer for a decade. But running a proper LAN session with Xbox consoles requires preparation. What hardware do you need, which modes should you prioritize, and how do you structure the night so nobody gets bored? A practical guide to a gaming format that deserves a comeback.
Brebiman Soundtrack on Steam: The Music of a Mystery to Unravel
Brebiman (ブレビマン) quietly lands on Steam's upcoming pages with a soundtrack sold separately before the main game even launches. An intriguing signal for a title still shrouded in mystery. What does this OST tell us about what its developer is cooking up? Lumnix dug into what we know, what we can infer, and what this early release reveals about the editorial strategy behind this curiosity.
Halo and Toxic Canon: Why 343 Industries Won't Fix Its Mistakes
Halo Infinite left scars. Halo 5 left others. Yet 343 Industries keeps building on foundations even the most loyal fans reject. The question growing louder in the community is simple and radical: what if certain entries were officially erased from canon? An analysis of a problem that extends far beyond the Master Chief saga.

007 First Light: IO Interactive Reinvents Bond Before Launch — Our Hands-On
IO Interactive has dropped the first playable footage of 007 First Light, and it's a surprise: the studio behind the World of Assassination trilogy isn't just recycling its Hitman formula. This new entry attempts to build a credible origin story for James Bond, balancing surgical infiltration with unrestrained action. After several hours with the game, here's what stands out — and what still gives us pause.

Outbound: The Van Road Trip Gets Ready to Leave the Campground
Outbound is about to launch on Steam with a clear promise: recreate the feeling of a van road trip with friends, complete with open exploration, resource management, and impromptu camping. At $22.49 with a 10% preorder discount, Studio Wulfpack's game checks a lot of boxes on paper. Before release, we've dug into what we know about the project to see if the hype is justified or if the fantasy camping hides hollow mechanics.

LIVEBAIT: The Fishing Game on Steam Breaking Through the Calm
LIVEBAIT is quietly appearing in Steam's "coming soon" listings, and its name alone is enough to spark curiosity. Behind this fishing premise lurks potentially far more than another contemplative simulator. Here's what we know, what we sense, and why this title deserves your attention before launch.

Project Fantasy: IO Interactive Confirms Its Online Fantasy RPG Is Still in Development
With 007 First Light approaching launch, IO Interactive is lifting the curtain on its other secret project: Project Fantasy, an online RPG the Danish studio has barely shown since the announcement. Good news according to available intel: the project is progressing, and ambition remains intact. But what do we actually know about this game, and what should we expect from a studio whose DNA was entirely forged by Hitman's solitary infiltration?

Blessed To Die: This Upcoming Roguelite on Steam Has Everything to Surprise
Blessed To Die is quietly arriving on Steam without fanfare, but its concept catches the eye. Permanent death, vertical progression, and an aesthetic that channels the most demanding roguelites on the market: enough to warrant closer attention before launch. First look at what could be one of the indie surprises worth watching in the coming months.

007 First Light Preview: IO Interactive Finally Shows Its Hand, and It's Solid
Less than a month before launch, IO Interactive finally let journalists play 007 First Light for over three hours. First takeaway: the studio clearly knows what it's doing with Bond. The formula is accessible, readable, effective — perhaps a bit too cautious in places, but the foundation is there. Here's what stood out from this preview that raises as many questions as it answers.

False Alarm: The 2D Hitman That'll Have You Sweating
Scattered Discs just launched the demo for False Alarm, a 2D stealth game that openly claims Hitman and Mark of the Ninja as its heritage. Multi-objective levels, gadgets to throw at guards' faces—this indie project has serious ambitions. Lumnix spent several hours with it. Here's our early verdict.