Previews
47 article(s)Hands-on previews and first impressions of upcoming games.

Metro 2039: Back to Basics, But at What Cost?
4A Games is bringing Metro back to the rubble of Moscow in early 2027 on PC, PS5, and Xbox Series. After a detour into virtual reality, the Ukrainian studio promises a return to fundamentals: oppressive corridors, survival under pressure, razor-sharp atmosphere. Three hours of gameplay later, the promise partially delivers—but several questions linger about the studio's ability to recapture the precise balance that made the first two entries legendary.

Gamescom ONL 2026: The Witcher, Metro 2039, and Silent Hill Townfall Confirmed
Gamescom 2026's Opening Night Live shapes up as a packed affair: additional content for The Witcher, a confirmed appearance by Metro 2039, and fresh footage of Silent Hill Townfall headline the slate. This is no ordinary lineup—three franchises with heavyweight nostalgia and demanding fanbases, all on the same stage. The pressure on publishers is real, and managing expectations without disappointing audiences will be a high-wire act.

Tides of Annihilation: Eclipse Glow Games' Arthurian Gamble
A studio founded by veterans of Assassin's Creed, Persona 5, and Yakuza 0 is betting on London and Arthurian legend instead of Chinese mythology: Tides of Annihilation is an anomaly in the Chinese AAA gaming landscape. Lumnix digs into what we know about the project. Real potential or slick marketing? The answer is more complicated than we'd like.

Fortnite Chapter 7 Season 4: Sonic, Ryu, Lara, and Sora Together
Epic Games just confirmed Fortnite Chapter 7 Season 4's roster: Sonic the Hedgehog, Ryu from Street Fighter, Lara Croft, and Sora from Kingdom Hearts are joining the same season. Four major franchises, four separate publishers, one Battle Pass. It's Epic's usual gamble taken to a rarely seen level. Before launch, we break down what this lineup reveals about the game's crossover strategy and what players can reasonably expect.

The Blood of Dawnwalker: Rebel Wolves Reveals All Before Launch
Weeks before release, Rebel Wolves publishes a six-minute recap video covering the entire project: narrative choices, combat system, character progression, and open-world structure. A rare move that feels less like marketing and more like an admission of complexity. What this condensed preview reveals about the studio's ambitions—and the real risks The Blood of Dawnwalker is taking.

Star Wars Zero Company: BitReactor Proves the XCOM Formula Still Works
Ten hours with Star Wars Zero Company is enough to understand why this pairing seemed both obvious and risky. BitReactor, a new studio staffed by Firaxis veterans, didn't try to reinvent turn-based strategy—it applied a proven formula to a universe that needed it without knowing it. The result is solid, sometimes exciting, and raises questions about long-term depth.

Star Wars Zero Company: BitReactor Succeeds Where Others Feared to Tread
Ten hours of gameplay make it clear that Star Wars Zero Company is far more than a stylistic exercise. BitReactor, a studio founded by former Firaxis veterans, applies XCOM mechanics to the Star Wars universe with a rigor that catches you off guard. The question is no longer whether the marriage works—it does—but whether the studio can sustain its promises over the full campaign.

Halo Combat Evolved Anniversary on PS5: 25 Years Later, Is It Worth It?
Halo Combat Evolved Anniversary arrives on PS5, fifteen years after its first release on Xbox 360. The question isn't whether the original game still holds up — it does. It's whether this port brings enough to justify the purchase for PlayStation players who've never touched the franchise, and whether Microsoft truly invested in it or just phoned it in.

The Witcher 3 Gets New DLC Reveal at Gamescom 2026
CD Projekt Red officially confirmed that the opening ceremony of Gamescom will showcase the next DLC for The Witcher 3. Geralt returns to action, years after Blood and Wine. The question isn't whether the studio can still deliver solid content for this game—it's understanding why now, and what it reveals about a studio whose The Witcher 4 is still years away.

Marvel Tokon: The Open Beta That Has Everything to Prove
Less than three weeks before its PS5 and PC launch, Marvel Tokon: Fighting Souls is hosting an open beta packed with content. Arc System Works, Marvel, and PlayStation have something to demonstrate: that this fighting game can carve out lasting space in a genre locked down by Street Fighter 6 and Tekken 8. The beta is the first real test of that ambition. What it offers—and what it still keeps hidden—deserves a close look.

Agent 64: Spies Never Die Launches August 2026, GoldenEye Finally Lives Again
Five years after a quiet start and a notable showing at PC Gaming Show 2022, Agent 64: Spies Never Die finally has a release date: August 2026 on PC. Behind this solo project from Replicant D6 lies the ambition to resurrect the GoldenEye 007 formula on N64—a first-person corridor shooter no one has truly replicated since. The stakes are twofold: satisfy a specific nostalgia and prove a solo developer can deliver on such a heavy promise.

Marvel Tokon: Episode Mode Aims to Broaden Appeal Beyond Pure Versus
Marvel Tokon: Fighting Souls has just revealed its Episode Mode—a single-player campaign with two exclusive boss fights designed outside the traditional versus framework. For a game positioned on the competitive scene and eyeing EVO, this choice matters: it signals an intent to widen the audience without alienating the hardcore. But can the mode live up to its ambitions?