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Hands-on previews and first impressions of upcoming games.

False Alarm: The 2D Hitman That'll Have You Sweating
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False Alarm: The 2D Hitman That'll Have You Sweating

Scattered Discs just launched the demo for False Alarm, a 2D stealth game that openly claims Hitman and Mark of the Ninja as its heritage. Multi-objective levels, gadgets to throw at guards' faces—this indie project has serious ambitions. Lumnix spent several hours with it. Here's our early verdict.

#stealth#indie#Hitman
Lumnix Editorial··5 min read
007 First Light: IO Interactive Reveals Its Assassin Sandbox — And It's Ambitious
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007 First Light: IO Interactive Reveals Its Assassin Sandbox — And It's Ambitious

IO Interactive isn't recycling its Hitman playbook: 007 First Light shapes up as a complete overhaul of the spy sandbox, with gameplay mechanics built around a young, impulsive Bond—still learning the ropes. Infiltration, hand-to-hand combat, gadgets, freedom of approach—everything seems in place. But between a polished trailer and a game that delivers on its promises, there's a gap only launch day will close. A close look at what IO is showing, and what it's still holding back.

#007 First Light#IO Interactive#stealth
Lumnix Editorial··5 min read
007 First Light: Opening Sequence Revealed at BAFTAs, and It Impresses
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007 First Light: Opening Sequence Revealed at BAFTAs, and It Impresses

IO Interactive used the BAFTA Game Awards to unveil the opening sequence of 007 First Light, featuring a theme by Lana Del Rey and David Arnold. A bold choice that immediately sets the title apart from typical licensed games. First impressions on what could be the most ambitious Bond game since GoldenEye 007 in 1997.

#007 First Light#IO Interactive#James Bond
Lumnix Editorial··5 min read
Phasmophobia x Alan Wake: Remedy Shines a Light on Ghost Hunting
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Phasmophobia x Alan Wake: Remedy Shines a Light on Ghost Hunting

Phasmophobia finally emerges from early access limbo with an unexpected collaboration: Remedy Entertainment lends Alan Wake's universe to Kinetic Games' cooperative ghost-hunting experience. A crossover blending psychological horror and paranormal investigation for a limited time. On paper, the partnership is enticing. But how worthwhile is this venture into Bright Falls' darkness for a game still struggling to find its footing?

#Phasmophobia#Alan Wake#Remedy Entertainment
Lumnix Editorial··5 min read
Bleach: Thousand-Year Blood War Hits US Theaters — Can Kurosaki Reclaim the Crown?
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Bleach: Thousand-Year Blood War Hits US Theaters — Can Kurosaki Reclaim the Crown?

After years of watching Demon Slayer sell out multiplexes and Chainsaw Man turn heads on the big screen, Bleach is finally ready to throw its own punch at American cinemas. The Thousand-Year Blood War arc has been building momentum since its 2022 anime revival, and The Calamity chapter is now set to test whether Ichigo's fanbase can still move tickets the way it once moved merch. Here's what to expect from this theatrical event — and whether it has any shot at competing with the current shōnen giants.

Lumnix Editorial··7 min read
Bloober Team Wants to Rule Horror: 7 Projects in Development
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Bloober Team Wants to Rule Horror: 7 Projects in Development

Riding the massive success of the Silent Hill 2 remake, Polish studio Bloober Team isn't taking a breather. The Kraków-based studio announces a major restructuring and seven horror games in parallel—two in full production, five in co-development. Ambitious on paper, risky in practice. Bloober is playing a bold hand: scale fast without losing its soul. Here's what that actually means for players and the survival horror industry.

#Silent Hill 2#Bloober Team#survival horror
Lumnix Editorial··5 min read
Metro 2039 Is Real — First Impressions of 4A's Next Underground Epic
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Metro 2039 Is Real — First Impressions of 4A's Next Underground Epic

After years of rumors and radio silence, 4A Games has made it official: Metro 2039 is coming, and an Xbox-hosted reveal stream is set to drop later this week. We break down everything we know about the next chapter in one of gaming's most atmospheric franchises — what the announcement signals, what the setting might mean, and whether 4A can recapture the suffocating tension that made Exodus a modern classic.

Lumnix Editorial··6 min read
Sol Cesto 1.0: The French Roguelite That Turns Chance on Its Head
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Sol Cesto 1.0: The French Roguelite That Turns Chance on Its Head

Three developers, one roguelite that refuses to let bad luck ruin your day. Sol Cesto wrapped early access on April 10 with a 1.0 version that delivers. Behind this French indie gem lies a rare design philosophy: giving players the tools to master chaos rather than suffer through it. We dove in to see if the ambition holds up in practice.

#game design#roguelite#indie
Lumnix Editorial··5 min read
Death Stranding 2: On The Beach — Kojima Starts Over, and It's Breathtaking
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Death Stranding 2: On The Beach — Kojima Starts Over, and It's Breathtaking

After six hours of hands-on preview time, one thing is certain: Hideo Kojima has built something radically different. And fascinating.

Lumnix Editorial··8 min read
Fable: Playground Games Nails It — Albion Is Back
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Fable: Playground Games Nails It — Albion Is Back

Two hours of gameplay previewed at Cambridge. British humor, a generous open world, and a Fable that remembers why we loved the series in the first place.

Lumnix Editorial··8 min read