Features
13 article(s)
Hitman, Fallout, RDR2: Games That Are Hilarious Without Trying
An Agent 47 dressed as an inflatable flamingo, a ghoul philosophizing about human nature in Boston's ruins, Arthur Morgan tripping over a rock mid-heroic gallop. The most effective video game humor doesn't always come from games labeled "comedy." It emerges where you least expect it — in absurd level design, a throwaway line buried three menus deep, or physics so brutally honest they're hilarious.

Crimson Desert: The Open-World RPG That Wants It All and Can't Afford to Fail
Pearl Abyss is back with Crimson Desert, their most ambitious bet since Black Desert Online. In a market saturated by Elden Ring, The Witcher 3, and their countless descendants, this Korean action RPG claimed Steam's charts this week without warning. Time to seriously ask what this game has under the hood, what it owes its predecessors, and why commercial success alone can't answer the real questions the genre faces in 2026.

After Black Myth Wukong, Chinese action games emerge as a new global force
Black Myth: Wukong shattered sales records in 2024, but it wasn't an isolated accident. Behind this worldwide success lies a Chinese action game industry that spent twenty years structuring itself, drawing inspiration, digesting foreign influences, and forging its own identity. The next major title from China is no longer a promise: it's an industry certainty. An analysis of a shift that will redraw the map of global action gaming.
Halo and Essential Space Games: What to Play After the Saga Ends?
Finished Halo, wrapped up Mass Effect, exhausted Dead Space — what's next? That's the question sci-fi enthusiasts regularly ask themselves when looking to extend the experience without retreading the same ground. We've rounded up solid alternatives, from overlooked classics to recent gems, so you'll never run out of cosmos to explore.

Halo's Flood: Why This Horror Disguised as an FPS Still Haunts Gamers
A Reddit discussion reignited a debate as old as home consoles: which enemy from a non-horror game hit you hardest? The answer flooding in, massively, is Halo's Flood. Not Resident Evil, not Silent Hill — an early 2000s Xbox FPS. Twenty years later, this mass of infected flesh still triggers cold sweats in thousands of players. Why? We dig in.

Crimson Desert: 5 Million Copies Sold, the Game Redefining Action-RPG
In just a few weeks, Crimson Desert has crossed the 5 million copies sold milestone worldwide. A figure that owes nothing to chance or aggressive marketing—Pearl Abyss simply built a game that answers a deep market hunger. But behind the sales numbers lie deeper questions about what this success reveals about the state of action-RPG in 2025, and what Pearl Abyss has truly accomplished after years of chaotic development.
Fire Force Season 3: The Wildest Shōnen Anime of the Decade Takes Its Final Bow
Three seasons, a cult manga by Atsushi Ohkubo, and an anime adaptation that never did anything by the book. Fire Force ended in relative obscurity among Western mainstream audiences, despite offering one of the most unsettling and inventive universes in modern shōnen. A look back at a masterpiece that deserved far more visibility than it ever got.
The Looter-Shooter Was Born From Failure: How Destiny Learned From Borderlands' Mistakes
Before Destiny defined the genre, before Borderlands laid its groundwork, there were misfires, forgotten pioneers, and an industry struggling to reconcile the twitch-FPS with RPG-style gratification. A look back at the troubled history of a genre that almost never happened, the lessons studios took years to absorb, and what it reveals about how the games industry moves forward — usually through trial and error, rarely through pure genius.
Sci-Fi Manga: Essential Series for Gamers Who Read
Between Mass Effect, Dune, and Cyberpunk, gamers are steeped in science fiction without necessarily venturing into manga. Yet the Japanese medium has been producing some of the most ambitious sci-fi works imaginable for decades — and several of them directly influenced games you already know. A no-nonsense overview of the titles that deserve your time, whether you're a newcomer or a seasoned reader.

Mass Effect as a TV Series: Hollywood Wants Your Game, Not Your Memories
The Mass Effect series ordered by Amazon was sent back to rewrites with one clear directive: make it "more accessible to non-gamers." Behind that innocuous phrase lies a question that has been poisoning the industry for years — can you adapt a video game without betraying what makes it worth adapting in the first place? An analysis of a symptom that goes far beyond Mass Effect.

Mass Effect as a TV Series: Can Hollywood Actually Speak to Gamers?
Amazon wants to adapt Mass Effect as a series. Good news? Not so fast. The scripts were sent back for a rewrite to appeal to non-gamers — in other words, to dilute what makes the franchise essential. It's a symptom of a deeper problem: Hollywood keeps treating video game adaptations like products that need to be stripped of their original substance to become palatable to the general public. A risky bet that has already sunk entire franchises.

Silent Hill 2 Remake: Six Months Later, Bloober Team's Work Deserves a Second Look
October 2024. The Silent Hill 2 remake arrived in a climate of widespread suspicion: a fanbase traumatized by years of silence and false hope, a Polish studio with an uneven track record, and the crushing weight of a game considered one of the absolute peaks of the medium. The first weeks sparked heated debates between purists and newcomers. Six months, two DLC packs, and several major patches later, a reassessment is in order. What Bloober Team actually pulled off deserves to be stated plainly — without blind nostalgia or naive enthusiasm.