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378 article(s)All the latest gaming news, announcements, updates and industry events.
Wolfenstein 2009: Erased from Stores, Forgotten by History
The 2009 Wolfenstein no longer exists on any digital storefront. Not on Steam, not on GOG. Sandwiched between Return to Castle Wolfenstein, the absolute standard-bearer of 2001, and MachineGames' 2014 reboot, this Raven Software title was sacrificed at the altar of licensing rights and major publishing maneuvers. A textbook case of digital erasure that reveals something painful about how the industry manages its own legacy.

Castlevania Grimoire of Souls Shutting Down Again, For Good
Konami has announced the imminent closure of Castlevania: Grimoire of Souls on Apple Arcade. This isn't the first time the mobile game has disappeared: launched initially before being pulled, it found refuge in Apple's subscription service in September 2021. This second death illustrates a structural tension between the gaming subscription model and the longevity of franchises that pass through it.

Hayden Panettiere Dead at 36
American actress Hayden Panettiere has passed away at age 36, under circumstances not yet made public. Known to audiences for her role in the series Heroes, she also left her mark on gaming by lending her voice and likeness to major titles: Until Dawn, Kingdom Hearts, and Scream for film. Her death at such a young age has left a community that embraced her far beyond the screen speechless.

The Blood of Dawnwalker Borrows Its Combat from Guitar Hero
The combat system of The Blood of Dawnwalker, the Rebel Wolves RPG expected in early September, draws direct inspiration from Guitar Hero according to the game's director. A rhythm mechanic applied to action: the idea is surprising, potentially decisive. For a studio founded by former CD Projekt Red veterans that claims the legacy of The Witcher 3, this design choice reveals a clear ambition: not simply to reproduce a formula, but to reinvent it.

Super Mario Sunshine on Switch 2: A Classic That Still Divides
Since August 13, 2026, Super Mario Sunshine is accessible via Nintendo Switch Online + Expansion Pack, exclusively on Switch 2. The arrival of this GameCube game reignites a debate that's twenty-four years old: why does this 3D Mario remain the least consensual entry in the main series? Between genuine design flaws and selective nostalgia, the stakes go beyond a simple port.

Quake 4: The Awakening DLC Finally Playable After 20 Years
The Awakening, the expansion Ritual Entertainment never delivered for Quake 4, resurfaces in a playable form accessible to all. Activision buried the project after the game's commercial failure in 2005. Two decades later, this piece of FPS history rises again thanks to passionate fans. What was condemned to remain a development ghost becomes a stark reminder of how fragile licensed projects are and how much the industry lets die without reason.

El Shaddai: 16 Years Later, the Internet Legend Still Stands
In May 2010, a teaser video with biblical visuals and a Famitsu interview were enough to plunge gaming forums into collective fascination. El Shaddai: Ascension of the Metatron wasn't even out yet when it was already a legend. Sixteen years later, the question isn't whether the game lived up to its promises, but why such an atypical object no longer emerges in today's AAA landscape.

Naughty Dog and Remakes: A Veteran Sounds the Alarm
A veteran developer from Naughty Dog, a historic figure in the franchise, has publicly taken a stand against the studio's remake and remaster strategy. His criticism is straightforward: remaking games that are still fully accessible amounts to prioritizing cash flow over creativity. A warning sign that extends well beyond Naughty Dog and raises questions about PlayStation's broader catalog strategy.

Contraband Resurfaces in Fishing Game, Five Years Later
Announced with fanfare in 2021 by Microsoft and Avalanche Studios, Contraband never materialized. This open-world smuggler game set on the fictional Bayan island in Southeast Asia seemed permanently shelved. Its unexpected reappearance in an indie fishing title says less about the project's survival than it does about the sorry state of Xbox's catalog in recent years: a graveyard of broken promises whose ghosts keep surfacing through the most improbable channels.

Ecco Defender of the Future: 26 Years Later, the Dolphin Still Teaches
Released on Dreamcast in 2000, Ecco the Dolphin: Defender of the Future remains a singular artifact in gaming history. A quarter-century on, Appaloosa Interactive's title deserves closer examination—not for nostalgia's sake, but because its approach to marine ecology and environmental storytelling retains a troubling relevance. Few contemporary games have managed to surpass it on this precise terrain.

Pokémon TCG Pocket: Should You Spend Hourglasses on the Luxury EX Booster?
The limited Luxury EX Booster is back in Pokémon TCG Pocket, raising a familiar question for players: is it worth converting your booster hourglasses into ephemeral content? Between tight time windows and rare card ratios to weigh, the decision is trickier than it seems. Here's what you need to know to avoid wasting a resource you've earned.

Beast of Reincarnation Director Admits Game Failed to Deliver
Kota Furushima, director of Beast of Reincarnation, publicly acknowledged his game's shortcomings, as players greeted it with a cold reception. A rare move in the industry that raises as many questions about the title's state as it does about what the studio plans next. Genuine mea culpa or calculated damage control—the answer will be in the follow-through.