Ori 3 Doesn't Exist: Mahler Shuts Down Rumors
A reputable insider recently reignited speculation about a third Ori game. Thomas Mahler, creative director of the franchise at Moon Studios, came forward to categorically deny it: no Ori 3 is in development. Beyond the simple denial, this sequence reveals something interesting about the studio's state and how gaming rumors now short-circuit creative teams themselves.

Topic
News
Reading
3 min read
Updated
Monday, August 24, 2026
Key points
- 1A reputable insider recently reignited speculation about a third Ori game.
- 2Thomas Mahler, creative director of the franchise at Moon Studios, came forward to categorically deny it: no Ori 3 is in development.
- 3Beyond the simple denial, this sequence reveals something interesting about the studio's state and how gaming rumors now short-circuit creative teams themselves.
Lumnix angle
We isolate the useful facts first, then keep the analysis focused on what changes for players.
Thomas Mahler was unequivocal. Faced with persistent rumors about a sequel to Ori and the Will of the Wisps, the franchise director at Moon Studios publicly confirmed that no third installment is in production. No "not yet announced," no "no comment": nothing in the works.
The rumor originated from an insider with a solid track record of predictions, which was enough to set fan communities ablaze over a franchise that has otherwise remained silent since Will of the Wisps launched in 2020. Six years of silence, a beloved franchise, vague public statements — the perfect recipe for the rumor mill to go into overdrive.
Mahler Speaks, and That Matters
What stands out here is Mahler's quick response. Directors at independent studios don't typically break silence to refute every bit of speculation. If he chose to do so, it's because the rumor had reached sufficient amplitude to create concrete expectations — and potentially cause damage if left unaddressed.
Moon Studios has been in a peculiar position for several years. The Austrian studio has publicly emerged from internal turbulence, including allegations of problematic management practices relayed by former employees around 2021. Mahler has consistently defended his vision for the studio with unusual candor for the industry. His swift response to Ori 3 rumors fits the same pattern: controlling the narrative before it spirals.
Six Years Without Ori: A Choice, Not Neglect
Ori and the Will of the Wisps concluded the narrative arc opened by Ori and the Blind Forest (2015) decisively enough that a sequel wasn't an obvious next move. Moon Studios has since redirected its resources toward No Rest for the Wicked, an action-RPG in early access that launched in 2024 on PC, representing a major stylistic and commercial pivot for the studio.
Reviving Ori now would require either a dedicated second team or pulling resources away from No Rest for the Wicked before it exits early access. Neither seems realistic in the near term for a mid-sized studio. Mahler's denial is therefore coherent with the studio's operational reality, not just its PR messaging.
What This Reveals About the Rumor Ecosystem
This episode illustrates a growing tension in the industry: well-connected insiders generate expectations that studios must manage, even when information is inaccurate or premature. For a franchise like Ori, whose fan base is emotionally invested, an unaddressed rumor could have fueled months of fruitless speculation.
The issue isn't the existence of insiders — their role in gaming information circulation is real and sometimes useful. The problem is that a high success rate creates de facto authority that sometimes spills over into territory where the source simply lacks solid information. Even the best can be wrong, and when they're wrong about an emotionally resonant franchise, fans pay the price of disillusionment.
The real story behind this denial is Moon Studios' concentrated bet on No Rest for the Wicked. The game received mixed critical reception in early access, with praise for its art direction tempered by reservations about progression and content density at launch. The studio needs to deliver before considering anything else.
Ori may return someday — the franchise has undeniable commercial and emotional value. But it will be after Moon Studios proves it can succeed outside its comfort zone. Mahler knows this better than anyone, and his denial carries that message between the lines.
In brief
A reputable insider recently reignited speculation about a third Ori game. Thomas Mahler, creative director of the franchise at Moon Studios, came forward to categorically deny it: no Ori 3 is in development. Beyond the simple denial, this sequence reveals something interesting about the studio's state and how gaming rumors now short-circuit creative teams themselves.