#action-adventure
9 article(s)

Stranger Than Heaven: 50 Years, 5 Cities, and Yakuzas Who Love 2Pac
At Gamescom 2026, the creators of Stranger Than Heaven opened up about their most ambitious project yet: an adventure spanning five decades and five different cities, powered by RGG Studio. Playtime, unprecedented combat mechanics, surprising musical influences—what director Mikinobu Abe and producer Hiroyuki Sakamoto revealed resets expectations for what the Yakuza franchise can still pull off.

God of War Laufey: What We Know Before February 2027
Launching February 16, 2027, God of War Laufey is Santa Monica Studio's next major project. The game bets on a new central character, a redesigned exploration system, and a narrative distinct from the Kratos chapters. Can it deliver on a promise as weighty as the franchise's legacy? Here's what available information reveals—and what remains unknown.

Splatoon Raiders Goes All-In on Solo: Bold Move or Missed Shot?
Splatoon Raiders marks a turning point for Nintendo's ink-based franchise: multiplayer is out, replaced by an exclusively single-player adventure on Switch 2. The series, born in 2015 on Wii U, gradually integrated a story mode—first tentatively through DLC, then more seriously in the Switch entries. But building an entire game around this dimension is a structural gamble that reveals how Nintendo now views its beloved franchise's maturity.

Assassin's Creed Black Flag Resynced: What Actually Changes
Thirteen years after the original release, Ubisoft is reviving Black Flag with a Resynced version that promises far more than a fresh coat of paint. Overhauled graphics, refined mechanics, new content: the question isn't whether the game still holds up—it does—but whether this re-release justifies revisiting a title an entire generation of players already knows inside and out. The answers are mixed.

Onimusha Way of the Sword Moves Up: September Already Packed
Capcom is pushing up the release of Onimusha: Way of the Sword to early September 2026, three weeks ahead of its original window. A strategic decision that tightens an already crowded month even further. For players, it's good news on substance but a budgetary headache in practice. For Capcom, it's a clear signal: the studio wants to own the conversation before competition shuts the door.
Zelda Ocarina of Time Remake Takes On GTA VI: Nintendo Charts Its Own Course
Nintendo announced an Ocarina of Time remake without flinching at GTA VI's release date shadow. Where most publishers retreat, Nintendo pushes forward. It's not arrogance—it's a clear-eyed read of its own market. The question remains whether this confidence is justified by what the game actually delivers, and what this remake says about Nintendo's ability to modernize its legends without betraying them.

A Plague Tale: Innocence, 7 Years Later—Asobo's Flawed Masterpiece
Seven years after its release, A Plague Tale: Innocence remains an anomaly in the French action-adventure landscape. A devastating story about stolen childhood, carried by striking artistic direction, but weighed down by gameplay that didn't always serve the emotion. We return to plague-ridden Guyenne to settle it: masterpiece or masterpiece illusion?

007 First Light: IO Interactive Reveals Its Hand Before the Big Leap
IO Interactive is stepping out of Agent 47's shadow to take on the James Bond license with 007 First Light, expected in 2026 on PC and consoles. Following an early hands-on session with the press, the action-adventure game hints at an ambitious project backed by a studio that has nothing left to prove in the stealth genre. But turning Bond into a playable protagonist is a gamble of a different order than managing a bald assassin.

Pragmata: Was Capcom's Solo Gamble Really Worth the Wait?
Announced in 2020 with a mind-bending trailer, Pragmata vanished from the radar for years before resurfacing quietly. Capcom is betting on an ambitious solo adventure, blending sci-fi, mystery, and action in a post-apocalyptic lunar world. After such a long wait, does the result live up to expectations for this unconventional project from the Japanese publisher? We played it all, analyzed everything. Here's what it's really worth.