#Action-RPG
21 article(s)

Crimson Desert: How to Defeat Orbian, the Winged Boss of Chapter XI
Orbian the flying fortress is the final showdown of Crimson Desert's Chapter XI, titled "Reality and Truth." This boss frustrates many players: aerial phases, tight attack windows, constant mobility demands. Before hunting for a quick fix, you need to grasp how the fight works. Here's what Orbian reveals about how Pearl Abyss designs major encounters in Crimson Desert—and why its difficulty is no design accident.

Endless Ragnarok: Granblue Fantasy Relink Makes Its Comeback
Two years after launch, Granblue Fantasy: Relink emerges from the shadows with Endless Ragnarok, a massive expansion available on PC, PS5, PS4, and Nintendo Switch 2. Over a million units of additional content for an action-RPG that already turned heads—the question is no longer whether Cygames knows how to make a good game, but whether this XXL version has the staying power. First impressions.

Ys: The Oath in Felghana, the Remake That Saved Ys III
Ys III was originally a misstep: a lateral entry rushed into production, its side-scrolling format betraying the saga's core DNA. When Falcom revisited the project with The Oath in Felghana in the early 2000s, the result transcended mere polish. It's one of the rare cases where a remake not only fixes the original's flaws but redefines what the franchise can do. A look back at a transformation that shaped Ys' entire trajectory.

Diablo 4 Season 14: Does the Loot Table Actually Matter?
Diablo 4 Season 14 is live with a revamped unique item loot table. But the real question cuts deeper: has Blizzard finally calibrated progression so uniques carry genuine build-crafting weight, or is this just another bloated catalog that dilutes player focus? The stakes matter for a game still fighting for long-term retention.

God of War Laufey: Playing Faye Breaks 21 Years of Kratos Tradition
God of War Laufey puts Faye at the center, not Kratos in a support role. For the first time in 21 years, the series hands playable control to someone other than the Ghost of Sparta. It's a paradigm shift that redefines the formula—and raises as many questions as it opens possibilities for Sony Santa Monica.

God of War Laufey: Kratos Isn't Disappearing, He's Passing the Torch
The director of God of War Laufey made it clear: Faye taking the spotlight doesn't mark Kratos's permanent retirement. The franchise continues to build around the Ghost of Sparta, even when he's not center stage. This positioning reveals a narrative ambition far larger than a simple protagonist swap suggests—and raises questions about what Santa Monica Studio truly envisions for this license long-term.

Dragon's Dogma 2 Strips Microtransactions Ahead of Dark Arisen Launch
Starting June 25, Capcom is removing the deluxe edition of Dragon's Dogma 2 along with most of its progression-accelerating microtransactions. The timing is deliberate: a Dark Arisen edition is on the horizon, and the publisher is wiping the slate clean on a commercial legacy that fractured the community at launch. This raises a straightforward question: Is Capcom correcting a mistake, or executing a calculated marketing operation?

Phantom Blade Zero launches October 29: S-Game takes on GTA VI head-to-head
S-Game pushed Phantom Blade Zero to October 29, just weeks before Grand Theft Auto VI's debut. Where any indie studio would have retreated, the Chinese developer is embracing the collision. This stance reveals something about the studio's confidence in its game—but it deserves sober examination.

Kingdom Hearts 4 Emerges from Silence with Nintendo Direct Gameplay Trailer
After nearly four years of radio silence, Kingdom Hearts 4 resurfaces during the June 9, 2026 Nintendo Direct with a new gameplay trailer. The big reveal: confirmed simultaneous launch on Nintendo Switch 2. No exact release window yet, but the project is alive and moving forward.

God of War Laufey: First Gameplay Impressions — Kratos Takes Aim
Sony just dropped the first gameplay footage for God of War Laufey, and it's far more than a polished Ragnarok. The game appears ready to redefine the franchise's foundation for a new era: fresh spaces, new mechanics, different pacing. Lumnix dug into the video. Early verdict: ambitious, occasionally stunning, with some blind spots worth examining before the hype takes over.

Crimson Desert Review — Pearl Abyss Delivers Brilliance and Frustration in Equal Measure
Years in the making and reworked multiple times over, Crimson Desert has finally arrived. Pearl Abyss delivers a muscular open-world action-RPG that's visually stunning but hamstrung by design choices that irritate as much as they intrigue. Is this the game worth the wait? We spent twenty-plus hours in the world of Pywel to find out.

Savior Hits Steam: A Redemption Action-RPG Worth Your Attention
Savior just landed on Steam's upcoming section, and it's already catching eyes. An action-RPG that places redemption and combat at its core, with no established franchise backing or AAA publisher behind it. Details are sparse for now, but the stated concept is enough to intrigue fans of indie narrative-driven action games. Here's what we know.