News
Gex at 31: The Gecko That Never Caught Up to Mario
On July 14, 1995, Crystal Dynamics launched Gex on 3DO before deploying it to PlayStation and Saturn. A platformer built to check every box of the mascot era, armed with pop culture quips and a technical engine designed to impress on Panasonic's console. Thirty-one years later, the verdict is clear: Gex existed, sold copies, but never competed in the same league as the heavyweights it targeted.
#retro gaming#platformer#Gex
Lumnix Editorial··3 min read