#Faye
3 article(s)

God of War Laufey: Release Window Finally Coming Into Focus
Announced during Sony's State of Play, God of War: Laufey puts Faye at the center of the narrative instead of Kratos. No precise date has been shared, but a Comic-Con San Diego panel and clues tied to PlayStation's end of physical support narrow down a probable window. What we know, what it means for the franchise, and why this protagonist swap is Santa Monica's real gamble.

God of War Laufey: Playing Faye Breaks 21 Years of Kratos Tradition
God of War Laufey puts Faye at the center, not Kratos in a support role. For the first time in 21 years, the series hands playable control to someone other than the Ghost of Sparta. It's a paradigm shift that redefines the formula—and raises as many questions as it opens possibilities for Sony Santa Monica.

God of War Laufey: Kratos Isn't Disappearing, He's Passing the Torch
The director of God of War Laufey made it clear: Faye taking the spotlight doesn't mark Kratos's permanent retirement. The franchise continues to build around the Ghost of Sparta, even when he's not center stage. This positioning reveals a narrative ambition far larger than a simple protagonist swap suggests—and raises questions about what Santa Monica Studio truly envisions for this license long-term.