#Free-to-Play
5 article(s)

Path of Exile 2 Exits Early Access in December, Goes Free-to-Play
Two years after launching in paid early access, Path of Exile 2 is set to hit full release in December 2026, with a free-to-play transition in tow. For Grinding Gear Games, it's a calculated bet: open the floodgates to a wider audience precisely when the action-RPG market remains under pressure. The stakes extend far beyond a simple business model shift.

Pokémon TCG Pocket: Should You Spend Hourglasses on the Luxury EX Booster?
The limited Luxury EX Booster is back in Pokémon TCG Pocket, raising a familiar question for players: is it worth converting your booster hourglasses into ephemeral content? Between tight time windows and rare card ratios to weigh, the decision is trickier than it seems. Here's what you need to know to avoid wasting a resource you've earned.

Once Human Lands on Consoles Two Years After PC Launch
Launched on PC in July 2024, Once Human is ready for its next chapter: Starry Studio confirms a console release in summer 2026. The free-to-play survival game, already available on mobile, is now targeting PS5 and Xbox Series. A multiplatform rollout that could transform a game whose PC playerbase remains active but plateaued.

Suikoden Star Leap: Mobile First in Japan, West Takes a Backseat
Announced in March 2025, Suikoden Star Leap is Konami's first free-to-play entry in the legendary franchise. After more than a year of near-total silence, the opening of an English-language X account suggests the game is approaching launch—but only in Japan, only on mobile. The West will wait. This staggered release strategy reveals how Konami plans to monetize a franchise comeback that deserved better.

Seven Deadly Sins: Origin — The Gacha That Promises Everything and Takes Even More
Netmarble returns to the Seven Deadly Sins license with an ambitious mobile action-RPG, technically polished and packed with spectacle. But beneath the surface generosity lies a gacha system fine-tuned to drain wallets. We logged dozens of hours to settle the question: does quality compensate for predatory monetization? The answer is more complicated than we'd hoped.