#Game Development
3 article(s)

Bloober Team Wants to Rule Horror: 7 Projects in Development
Riding the massive success of the Silent Hill 2 remake, Polish studio Bloober Team isn't taking a breather. The Kraków-based studio announces a major restructuring and seven horror games in parallel—two in full production, five in co-development. Ambitious on paper, risky in practice. Bloober is playing a bold hand: scale fast without losing its soul. Here's what that actually means for players and the survival horror industry.
Holy Horror Mansion: Level-5 Teases Its Comeback, But Takes Its Time
Announced in late 2024 as the spiritual successor to Yokai Watch and Level-5's next multimedia bet, Holy Horror Mansion resurfaces with some new images and information. No release date, no flashy trailer — just enough to remind us the project exists. Level-5 is playing the long game, and it's starting to show.

Phantom Blade Zero Rejects Generative AI: Every Pixel Signed by a Human
While the gaming industry tears itself apart over generative AI's place, S-Game takes an unambiguous stance: zero machine-generated content in Phantom Blade Zero. In a public statement, the studio behind this highly anticipated wuxia action game asserts that every asset, texture, and animation is the work of real human hands. A rare, almost activist position, just months before a launch shaping up as one of the year's major events.