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God of War: Avatar's Virtual Camera Behind the Continuous Shot
Santa Monica Studio reportedly drew from previsualisation tools developed for James Cameron's Avatar to orchestrate God of War's continuous single shot. A technical detail that reveals the growing permeability between cinema and game development pipelines, especially as Unreal Engine now finds its way onto film sets.
#cinéma#God of War#Santa Monica Studio
Lumnix Editorial··3 min read