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Luna Abyss and Halo: When an Indie Rediscovers the Art of Making You Feel Tiny
Luna Abyss isn't an FPS, doesn't resemble Halo, and probably never tried to. Yet something in its spatial construction awakens a lost sensation from Halo: Combat Evolved—the feeling of being fragile in a world that didn't wait for you. An unexpected parallel that reveals what level design stopped doing twenty years ago.
#Halo#indie#Bungie
Lumnix Editorial··3 min read