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6 article(s)

SaGa Frontier at 29: The Anti-FF7 Square Wanted to Forget
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SaGa Frontier at 29: The Anti-FF7 Square Wanted to Forget

Released in 1997 the same year as Final Fantasy VII, SaGa Frontier never enjoyed the same commercial success or critical acclaim. Yet this atypical Square RPG embodied everything the PlayStation era could have produced beyond the beaten path: fragmented structure, deliberately sparse narrative, and progression freedom that was as disorienting as it was captivating. Twenty-nine years later, cult status has arrived. The question remains: why did it take so long?

#Remaster#SaGa Frontier#Square
Lumnix Editorial··3 min read
Assassin's Creed Black Flag Resynced: What Actually Changes
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Assassin's Creed Black Flag Resynced: What Actually Changes

Thirteen years after the original release, Ubisoft is reviving Black Flag with a Resynced version that promises far more than a fresh coat of paint. Overhauled graphics, refined mechanics, new content: the question isn't whether the game still holds up—it does—but whether this re-release justifies revisiting a title an entire generation of players already knows inside and out. The answers are mixed.

#action-adventure#Remaster#Ubisoft
Lumnix Editorial··4 min read
Remothered Gets a Makeover Before Red Nun's Legacy
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Remothered Gets a Makeover Before Red Nun's Legacy

The first two Remothered games are getting a complete overhaul in Unreal Engine 5 across PC, PlayStation 5, Xbox Series, and Nintendo Switch 2. The move is clearly preparatory: smooth out the technical rough edges that have plagued the series, and provide a credible entry point before Remothered: Red Nun's Legacy arrives. The question is whether this facelift will be enough to overcome a turbulent past.

#survival horror#Remaster#Remothered
Lumnix Editorial··3 min read
Hitman Classic Trilogy Remastered: What the Original Three Games Teach Modern Assassins
Preview

Hitman Classic Trilogy Remastered: What the Original Three Games Teach Modern Assassins

Saber Interactive resurrects the first three Hitman games in a remastered collection arriving at the perfect moment. With IO Interactive riding high on 007 First Light's success and World of Assassination's Freelancer Mode still evolving, it's time to look back. What did Codename 47, Silent Assassin, and Contracts invent that the World of Assassination trilogy sometimes left behind? An in-depth preview of a collection that deserves far more than just nostalgia.

#IO Interactive#stealth#Remaster
Lumnix Editorial··6 min read
Hitman Classic Trilogy Remastered: Saber Interactive Resurrects the Original Agent 47
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Hitman Classic Trilogy Remastered: Saber Interactive Resurrects the Original Agent 47

IO Interactive is busy cashing in on 007 First Light, but Agent 47 isn't sitting idle. Saber Interactive has inherited the Hitman Classic Trilogy Remastered project, a compilation of the first three episodes revamped and corrected. A return to roots for a franchise that laid the groundwork for modern stealth gameplay—and a chance to see if these classics still hold up against today's standards.

#IO Interactive#stealth#Remaster
Lumnix Editorial··3 min read
Hitman Classic Trilogy: Revisiting Three Games That Invented Everything
7.5/10
Review

Hitman Classic Trilogy: Revisiting Three Games That Invented Everything

IO Interactive announces Hitman Classic Trilogy Remastered for 2027. Before the overhaul arrives, Lumnix dives back into the first three installments — Codename 47, Silent Assassin, and Contracts — to measure what truly held up and what aged poorly. A foundational yet flawed legacy that deserves honest scrutiny before being polished.

#IO Interactive#Remaster#Hitman
Lumnix Editorial··6 min read