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Rainbow Six Tactics: Siege Meets XCOM, and It Works
News

Rainbow Six Tactics: Siege Meets XCOM, and It Works

Unveiled at Gamescom's Opening Night Live, Rainbow Six Tactics got a deeper showcase on the show floor. The pitch: graft turn-based tactical depth from XCOM-like games onto Siege's universe and operators. It's a risky bet—the two genres have opposing DNA—but the initial presentation suggests Ubisoft has at least identified the right questions before answering them.

#Ubisoft#Gamescom 2026#XCOM
Lumnix Editorial··3 min read
Star Wars Zero Company: BitReactor Proves the XCOM Formula Still Works
Preview

Star Wars Zero Company: BitReactor Proves the XCOM Formula Still Works

Ten hours with Star Wars Zero Company is enough to understand why this pairing seemed both obvious and risky. BitReactor, a new studio staffed by Firaxis veterans, didn't try to reinvent turn-based strategy—it applied a proven formula to a universe that needed it without knowing it. The result is solid, sometimes exciting, and raises questions about long-term depth.

#preview#strategy#tactical
Lumnix Editorial··5 min read
Star Wars Zero Company: BitReactor Succeeds Where Others Feared to Tread
Preview

Star Wars Zero Company: BitReactor Succeeds Where Others Feared to Tread

Ten hours of gameplay make it clear that Star Wars Zero Company is far more than a stylistic exercise. BitReactor, a studio founded by former Firaxis veterans, applies XCOM mechanics to the Star Wars universe with a rigor that catches you off guard. The question is no longer whether the marriage works—it does—but whether the studio can sustain its promises over the full campaign.

#preview#tactical RPG#Star Wars Zero Company
Lumnix Editorial··5 min read