007 First Light Scores 88/100: IO Interactive Delivers on Its Bond
First reviews are in for 007 First Light, IO Interactive's Bond game, and the verdict is clear: 88 average on OpenCritic, 98% recommendations across 51 reviews. After years refining Hitman to perfection, the Danish studio launches worldwide May 27, 2026 on PS5, Xbox Series X/S, and PC. The numbers speak. What they really mean remains to be seen.

A launch under the best circumstances
The official review thread just opened on Reddit, and the scores coming in are unambiguous. 007 First Light scores an 88 average on OpenCritic with 98% of critics recommending the title — from a pool of 51 reviews. This is the kind of consensus that doesn't happen by accident. For a studio whose last original property was Hitman World of Assassination, it's also proof that IO Interactive turned the page without stumbling.
The launch is set for May 27, 2026 simultaneously on PlayStation 5, Xbox Series X/S, and PC. A Nintendo Switch 2 version has also been announced, though without a confirmed release date at this writing. IO Interactive is betting on broad multiplatform presence from day one — a clear commercial signal about franchise ambitions.
What the scores really reveal
An 88 average with a recommendation rate near the ceiling means one concrete thing: the few critics who had reservations didn't recommend against playing it. This is the ideal configuration for a franchise relaunch — not the blind unanimity of a flawless title, but solid consensus that leaves room for debate.
IO Interactive isn't new to this balancing act. The World of Assassination trilogy — Hitman (2016), Hitman 2 (2018), Hitman 3 (2021) — gradually built one of the most refined infiltration mechanics in contemporary gaming. Moving from Agent 47, a character with an assumed absence of past, to James Bond, a cultural icon with half a century of cinematic history behind him, meant managing vastly heavier expectations. By early aggregated feedback, the gamble appears to have paid off.
Hitman's shadow: a structural challenge
The question hovering over 007 First Light since its announcement wasn't really whether IO Interactive knew how to make a solid action-infiltration game — that answer has been known for years — but whether the studio could give Bond his own identity, distinct from Agent 47's. The two characters share similar silhouettes on paper: suits, disguises, exotic locales, targets to neutralize.
A score of 88 with this level of recommendation suggests the specialist press believes the distinction succeeds, or at least convinces. Our own analysis, published this week under the headline IO Interactive masters Bond but struggles to escape Hitman's shadow, nuanced that takeaway: the mechanical foundations remain close, and writing and presentation do the differentiation work. International press scores seem to validate that this effort lands with enough impact to win audience buy-in.
What's still waiting
A few gray areas remain. The Nintendo Switch 2 version has no date, suggesting either ongoing technical porting or a staggered release strategy to maximize impact on the main platforms. Additionally, the post-launch model — DLC, seasonal content, roadmap — hasn't been publicly detailed by IO Interactive yet.
For a studio that built the entire longevity of the Hitman trilogy on escalations, bonus missions, and regular updates, the post-launch content question is structural. 007 First Light launches with a high trust currency. What IO Interactive does with it over the next six months will say as much about the franchise's future as launch day scores.