#Blizzard
17 article(s)

Diablo II Resurrected VR Mod Shatters the Isometric View That Defined a Classic
A community mod brings Diablo II Resurrected into virtual reality, upending the isometric perspective that has defined Blizzard's RPG since 2000. The initiative raises tough questions about the studio's lack of official VR support for its legacy franchises, even as the modding scene keeps a twenty-six-year-old game alive.

WoW Forever: Beta Bans Over Creative Last Names
WoW Forever introduces a long-requested feature: the ability to give characters a first and last name. Predictably, some players saw an opportunity to test moderation's limits. Blizzard responded swiftly with beta exclusions. What seems trivial reveals a deeper tension in community management for an MMO undergoing major reinvention.
WoW Forever: Beta Tonight, Everything You Need to Know
The World of Warcraft: Forever beta opens Thursday, September 17, 2026. After Blizzard's announcement of The Last Titan as part of the WoW Forever project, this is the first chance to test what this revamped version of the legendary MMO actually delivers. Access times, preload details, entry requirements—here's what players need to know to hit the ground running.

Diablo V Announced for 2029: Blizzard Plays the Long Game
Blizzard officially unveiled Diablo V at BlizzCon 2026, targeting a spring 2029 release. That's nearly three years of waiting with the game already on the table. This is no calendar accident—it's a deliberate strategy banking on community as both development engine and marketing force. The stakes are high for a studio that restored its credibility with Diablo IV after years of turbulence.

Hearthstone: Dark Empire, Ancient Gods, and Monk Arriving in 2027
Blizzcon 2026 didn't put Hearthstone in the spotlight, but the card game delivered two major announcements: an expansion called The Reign of the Dark Empire, diving back into Ancient Gods mythology, and the official confirmation of the Monk as the next playable class, expected in 2027. These revelations deserve serious consideration for what they signal about the game's direction and its community.

Diablo IV Age of Hatred Collection arrives on Switch 2 September 15
Blizzard is launching the Diablo IV Age of Hatred Collection on Nintendo Switch 2 starting September 15, 2026. The bundle packages the base game and its two expansions into a single portable edition. The real question isn't whether the hack-and-slash runs on Nintendo's hardware — we already know it does — but what this port actually changes for players who've never committed to console or PC.

Diablo IV on Switch 2: Forty Minutes to Judge the Impossible
At BlizzCon 2026, Blizzard put Diablo IV in the hands of the press on Nintendo Switch 2, exclusively in handheld mode. Forty minutes of hands-on time is brief — but enough to ask the real question: can a resource-hungry hack'n slash maintain its substance on a portable console without compromises? The first answers are in, and they're not all reassuring.

WoW Forever Unveils The Last Titan: Blizzard's Vanilla 2.0
Blizzard capitalized on BlizzCon's return to reveal World of Warcraft Forever, a project billed as a comprehensive overhaul of the original 2004 game, alongside a first teaser for the expansion The Last Titan. The ambition is clear: reconcile Vanilla nostalgia with current standards. But between marketing repositioning and genuine technical undertaking, the promise deserves scrutiny before celebration.

Diablo V: Sanctuary Fallen, a Saga Breaking Its Own Rules
Blizzard officially unveiled Diablo V at BlizzCon 2026, with a release slated for spring 2029. The narrative break is clean: for the first time in the saga, the game begins after the heroes' defeat. Sanctuary has fallen, Diablo reigns. It's not just a change of scenery — it's a publisher's gamble on whether the franchise can reinvent itself without losing what makes it tick.

Heroes of the Storm: Xal'atath Signals Blizzard's MOBA Revival
Six years after Hogger, Heroes of the Storm finally welcomes its 90th playable hero. Xal'atath arrives in September 2026, announced at BlizzCon. It's significant: Blizzard is signaling that the game, officially in maintenance mode since 2018, is charting an active course again. What changes for the community—and what still isn't guaranteed.
Blizzard Unions Win Two Days of Remote Work Per Week
Nearly 1,900 Blizzard employees have secured a union agreement guaranteeing two days of remote work weekly—after two years of negotiation with management. In an industry that has aggressively mandated return-to-office policies since 2023, this is a concrete victory that raises a simple question: are working conditions in gaming finally changing course?

Geralt Crashes Diablo IV: The Crossover Nobody Saw Coming
Blizzard Entertainment and CD Projekt RED made it official at Gamescom 2026: Geralt of Rivia is invading Sanctuary via Diablo IV, while The Witcher 3: Wild Hunt joins the Battle.net catalog. Two franchises at peak visibility swapping marketing bandwidth. The question remains: what do players actually get out of it—and what does this deal reveal about the state of the market?