#Hitman
11 article(s)

Hitman Classic Trilogy Remastered: What the Original Three Games Teach Modern Assassins
Saber Interactive resurrects the first three Hitman games in a remastered collection arriving at the perfect moment. With IO Interactive riding high on 007 First Light's success and World of Assassination's Freelancer Mode still evolving, it's time to look back. What did Codename 47, Silent Assassin, and Contracts invent that the World of Assassination trilogy sometimes left behind? An in-depth preview of a collection that deserves far more than just nostalgia.

Hitman Classic Trilogy Remastered: Saber Interactive Resurrects the Original Agent 47
IO Interactive is busy cashing in on 007 First Light, but Agent 47 isn't sitting idle. Saber Interactive has inherited the Hitman Classic Trilogy Remastered project, a compilation of the first three episodes revamped and corrected. A return to roots for a franchise that laid the groundwork for modern stealth gameplay—and a chance to see if these classics still hold up against today's standards.

007 First Light: Amazon Eyes Pushing IO Interactive Out of Its Own Franchise
1.5 million copies in 24 hours, and here's the result: Amazon is now eyeing the 007 First Light sequel while considering benching IO Interactive. The Danish studio that resurrected Hitman and delivered an unexpectedly quality Bond game could be thanked right out the door by its own success. Gaming history is full of this kind of corporate betrayal, and this time the script is playing out in real time.

Hitman Playbook: IO Interactive Mapping Out 007 First Light Roadmap
IO Interactive isn't shelving 007 First Light after launch. The Danish studio, seasoned in post-launch support through the World of Assassination trilogy, confirms a roadmap is in the works. Goal: give players reasons to stick with Bond for the long haul. Familiar strategy, but one that's already proven itself.

Hitman, Fallout, RDR2: Games That Are Hilarious Without Trying
An Agent 47 dressed as an inflatable flamingo, a ghoul philosophizing about human nature in Boston's ruins, Arthur Morgan tripping over a rock mid-heroic gallop. The most effective video game humor doesn't always come from games labeled "comedy." It emerges where you least expect it — in absurd level design, a throwaway line buried three menus deep, or physics so brutally honest they're hilarious.

007 First Light Arrives, but Project Fantasy is IO Interactive's Real Gamble
Three weeks before 007 First Light hits shelves, IO Interactive is juggling two wildly different projects. On one side, a highly anticipated spy game about young James Bond. On the other, Project Fantasy, an open-world online RPG whose ambitions far exceed the scope of any single franchise. For a studio whose DNA is Hitman, this dramatic pivot deserves serious examination.
IO Interactive Has a Fantasy Game in the Works—and It's Moving Forward
Between 007 First Light and the next chapter of its creative expansion, IO Interactive isn't sitting idle. The Danish studio, known for redefining the contract killer game with the Hitman World of Assassination trilogy, confirms that a fantasy project is indeed in active development. Few details have surfaced yet, but the message is clear: this isn't vaporware. Here's what we know, and what it reveals about a studio that refuses to be pigeonholed into a single genre.

007 First Light vs Agent 47: Bond Has His Own Identity, and It Shows
IO Interactive is working on two spies simultaneously, and the differences between James Bond and Agent 47 go beyond cosmetics. A new piece this week explores how 007 First Light builds a distinct personality for its protagonist — wit, charm, composure — where Hitman banked on silence and neutrality. Two diametrically opposed design philosophies under one development roof. Here's what that actually means.

007 First Light Preview: Bond Finally Playable, But at What Editorial Cost?
IO Interactive kept 007 First Light under wraps for journalists until now. One month before the May 27, 2026 release, the Danish studio finally opened its doors for a three-hour gameplay session. Interim verdict: an accessible formula, recognizable sandbox ambitions, and lingering questions about the final product's real depth.

False Alarm: The 2D Hitman That'll Have You Sweating
Scattered Discs just launched the demo for False Alarm, a 2D stealth game that openly claims Hitman and Mark of the Ninja as its heritage. Multi-objective levels, gadgets to throw at guards' faces—this indie project has serious ambitions. Lumnix spent several hours with it. Here's our early verdict.

Hitman World of Assassination: Three Years Later, Still on Top?
IO Interactive consolidated its stealth trilogy into a single edition in 2023. Three years on, as the studio prepares 007 First Light, it's the perfect time to settle this: Is Hitman World of Assassination the definitive achievement of modern infiltration gaming, or a monument showing signs of age? We replayed it all. From the start. No safety net.