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Bloody Roar at 29: The Lycanthrope Fighter We Couldn't Keep Alive
In July 1997, Hudson Soft and Eighting launched Beastorizer in Japanese arcades before rebranding it as Bloody Roar for PlayStation. Twenty-nine years later, the franchise sits in uncomfortable limbo: memorable enough to recall, but never quite solid enough to defend without reservations. That tension is precisely what deserves close examination.
#retro gaming#versus fighting#Bloody Roar
Lumnix Editorial··4 min read