#MMO
5 article(s)
RS4: Jagex Unveils New RuneScape MMO Built on Unreal Engine
Jagex has revealed RS4, a new RuneScape MMO developed under Unreal Engine, with no confirmed release date or platform. The British studio insists: this project doesn't replace RuneScape or Old School RuneScape. The real question remains whether a community already split across two games over twenty years old can sustain attention on a third, and whether a studio whose financial stability has been shaken in recent years can pull it off.

WoW Forever: Beta Bans Over Creative Last Names
WoW Forever introduces a long-requested feature: the ability to give characters a first and last name. Predictably, some players saw an opportunity to test moderation's limits. Blizzard responded swiftly with beta exclusions. What seems trivial reveals a deeper tension in community management for an MMO undergoing major reinvention.

WoW Forever Unveils The Last Titan: Blizzard's Vanilla 2.0
Blizzard capitalized on BlizzCon's return to reveal World of Warcraft Forever, a project billed as a comprehensive overhaul of the original 2004 game, alongside a first teaser for the expansion The Last Titan. The ambition is clear: reconcile Vanilla nostalgia with current standards. But between marketing repositioning and genuine technical undertaking, the promise deserves scrutiny before celebration.

Ragnarok Online: Solo RPG Spin-Off Announced for PC and Consoles
Nearly 25 years after its debut as a cult MMO, Ragnarok Online is poised to enter new territory. A single-player RPG spin-off—or at least a non-MMO title—is officially in development for PC and consoles. The announcement will stir nostalgia for an entire generation of players, but it also raises legitimate questions about what Gravity really intends to do with this franchise.
Halo Titan, the Canceled MMO: A DOOM Developer Finally Breaks His Silence
For years, the Halo Titan project remained nothing more than industry rumor. A former developer who worked on the game is now speaking out, revealing new details about this Xbox MMO that never materialized—and just how massive the missed opportunity was. What we're learning is infuriating.