#strategy
3 article(s)

What Zero Company gets right when Star Wars stops trying to show everything
Zero Company does not need to simulate the entire Clone Wars. It only needs to make us regret a single bad decision.

Sovereign Tower: Wild Wits Games Finally Delivers
A year after Crown Gambit, the Breton studio Wild Wits Games returns with Sovereign Tower, a management game that fixes most of its predecessor's flaws. Stronger writing, clearer mechanics, measured but executed ambition: it's confirmation that the studio knows how to learn from its mistakes. Is that enough to stand out in a genre where competition shows no mercy?

Star Wars Zero Company: BitReactor Proves the XCOM Formula Still Works
Ten hours with Star Wars Zero Company is enough to understand why this pairing seemed both obvious and risky. BitReactor, a new studio staffed by Firaxis veterans, didn't try to reinvent turn-based strategy—it applied a proven formula to a universe that needed it without knowing it. The result is solid, sometimes exciting, and raises questions about long-term depth.