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Vermila Studios Folds Six Months After Crisol: Theater of Idols Launch
Vermila Studios has laid off its entire staff less than six months after launching Crisol: Theater of Idols. The game failed to find its audience, and the studio is paying the price. A trajectory that once again illustrates the brutal reality of the independent market: shipping a game is no longer enough to ensure a studio's survival, even when the project is finished. The question isn't whether it was avoidable, but what it says about the state of the industry.
#game industry#layoffs#indie game
Lumnix Editorial··3 min read