Previews
30 article(s)Hands-on previews and first impressions of upcoming games.

The Witcher 3 Gets New DLC Reveal at Gamescom 2026
CD Projekt Red officially confirmed that the opening ceremony of Gamescom will showcase the next DLC for The Witcher 3. Geralt returns to action, years after Blood and Wine. The question isn't whether the studio can still deliver solid content for this game—it's understanding why now, and what it reveals about a studio whose The Witcher 4 is still years away.

Marvel Tokon: The Open Beta That Has Everything to Prove
Less than three weeks before its PS5 and PC launch, Marvel Tokon: Fighting Souls is hosting an open beta packed with content. Arc System Works, Marvel, and PlayStation have something to demonstrate: that this fighting game can carve out lasting space in a genre locked down by Street Fighter 6 and Tekken 8. The beta is the first real test of that ambition. What it offers—and what it still keeps hidden—deserves a close look.

Endless Ragnarok: Granblue Fantasy Relink Makes Its Comeback
Two years after launch, Granblue Fantasy: Relink emerges from the shadows with Endless Ragnarok, a massive expansion available on PC, PS5, PS4, and Nintendo Switch 2. Over a million units of additional content for an action-RPG that already turned heads—the question is no longer whether Cygames knows how to make a good game, but whether this XXL version has the staying power. First impressions.

Xbox at a Crossroads: Halo French Dub, Fable, The Wolf Among Us 2, and Mara
This past gaming week sent mixed signals about Xbox's platform health: a controversial French dub for Halo Campaign Evolved, Fable still struggling to prove itself, The Wolf Among Us 2 resurfacing, and the mysterious Mara emerging. Behind these scattered updates lies a fundamental question: does Microsoft still know where it's headed?

Halo Campaign Evolved: A Reassuring Grip on a Remake That's Found Its Way Back
Two missions played in advance, and already the impression that Halo Studios understood what Infinite missed. The Silent Cartographer and the control room command regain their original tension in a remake that goes far beyond a fresh coat of paint. The question is no longer whether Halo can return — it's already happening. What remains is verifying that the promise holds up over time, because a few hours don't make a full review.

Halo Campaign Evolved: Hands-On with a Sequel Unlike Anything Else
Twenty-five years after Combat Evolved, Microsoft and Halo Studios are back with a title that carries the legendary name without being a simple remaster. Arriving July 28 on Xbox Series, PS5, and PC, Halo Campaign Evolved has been placed in the hands of the press. First impression verdict: the project is ambitious, occasionally surprising, and carries a genuine gameplay proposition—but also raises some questions worth asking before launch.

God of War Laufey: What the Trailer Finally Fixes in Kratos' Formula
Four years after Ragnarok, God of War returns with Laufey, revealed in grand fashion at the latest State of Play. Beyond the announcement itself, early footage raises a concrete question: has the saga finally identified and corrected one of its most persistent design weaknesses? An analysis of what the trailer shows and what it suggests for the future.

Hitman Classic Trilogy Remastered: What the Original Three Games Teach Modern Assassins
Saber Interactive resurrects the first three Hitman games in a remastered collection arriving at the perfect moment. With IO Interactive riding high on 007 First Light's success and World of Assassination's Freelancer Mode still evolving, it's time to look back. What did Codename 47, Silent Assassin, and Contracts invent that the World of Assassination trilogy sometimes left behind? An in-depth preview of a collection that deserves far more than just nostalgia.
Martial Blaze on PS5: The Fighting Game from State of Play That Deserves Your Attention
Amid the God of War deluge at June 2026's State of Play, a PS5-exclusive fighting game managed to capture the attention of those looking beyond Kratos. What makes this exclusivity so promising? First look at a title that could reinvent the genre on Sony's console, at a time when the fighting game scene is searching for its next major contender.

God of War Laufey: First Gameplay Impressions — Kratos Takes Aim
Sony just dropped the first gameplay footage for God of War Laufey, and it's far more than a polished Ragnarok. The game appears ready to redefine the franchise's foundation for a new era: fresh spaces, new mechanics, different pacing. Lumnix dug into the video. Early verdict: ambitious, occasionally stunning, with some blind spots worth examining before the hype takes over.
Ragnarok Console Project: The Multiplayer Roguelite Hits All Platforms
A surprise from Japan: Ragnarok Console Project launches simultaneously on PS5, Xbox Series, Nintendo Switch 2, and PC. Behind this rebooted title lies a multiplayer roguelite built for group sessions, drawing from the Norse mythology of the Ragnarok Online franchise while carving its own identity. First impressions on a project that could shake up cooperative action-RPGs.

007 First Light: IO Interactive Invents Bond Before Bond — First Impressions
IO Interactive temporarily leaves the sterile corridors of a luxury hotel for the slippery terrain of espionage in training. 007 First Light promises to tell a story no one had dared tackle seriously: the genesis of a cold killer, before the tuxedo, before the martini, before the legend. Does the studio behind Hitman have what it takes to carry James Bond without betraying either the franchise or its own DNA? First impressions on an editorial gamble as ambitious as it is risky.