#Mega Drive
3 article(s)

Moonwalker Mega Drive: Still Standing After 36 Years
On August 25, 1990, Michael Jackson's Moonwalker launched on Mega Drive. Not a quick cash-in movie tie-in, but a project shaped by the King of Pop himself—a documented gaming enthusiast—in partnership with Sega. Thirty-six years later, this game remains an anomaly in licensed game history: a cartridge that sounded right and played right. What it reveals about how musical licenses could, rarely, produce something genuinely real.

Ghouls'n Ghosts Mega Drive: The Arcade Game That Defined a Console
Before Super Ghouls'n Ghosts was designed natively for the Super Nintendo, Ghouls'n Ghosts was an arcade cabinet that the Mega Drive elevated to absolute reference status. This isn't a minor detail—it says something precise about what Sega demanded from its machine and what players of that era actually experienced. Revisiting this port means understanding why certain titles forge a platform's identity better than any exclusive game designed for it.

Sonic the Hedgehog at 35: How One Hedgehog Changed Everything
On July 26, 1991, Sonic the Hedgehog launched on Mega Drive and redefined what a platformer could be. Thirty-five years later, Sega's hedgehog remains a reference that transcends its original context. Not because of nostalgia, but because it established design principles the industry still grapples with, imitates, or challenges.