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11 article(s)

Hyrule Warriors at 12: The Spin-Off That Justified a Console
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Hyrule Warriors at 12: The Spin-Off That Justified a Console

Twelve years after its Japanese Wii U debut, Hyrule Warriors remains one of Nintendo's boldest gambles: handing Zelda to Omega Force, masters of the Dynasty Warriors formula, to create a spin-off that had no business working—yet somehow nailed it. An anniversary that underscores how much the Wii U deserved better than its commercial fate.

#Nintendo#action#Hyrule Warriors
Lumnix Editorial··3 min read
A 2013 Pokémon 3D Video Embarrasses Nintendo at Patent Office
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A 2013 Pokémon 3D Video Embarrasses Nintendo at Patent Office

In May 2013, a content creator published a homemade Pokémon 3D demo without knowing it would become evidence against Nintendo thirteen years later. The video has resurfaced before Japan's patent office to challenge the publisher's exclusivity claims. This case illustrates a legal reality the gaming industry underestimates: on patents, prior art can emerge from anywhere, including amateur YouTube channels.

#Nintendo#Pokémon#intellectual property
Lumnix Editorial··3 min read
Mario Kart Wii Recompiled in 4K: The PC Port That Changes Everything
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Mario Kart Wii Recompiled in 4K: The PC Port That Changes Everything

An unofficial native port of Mario Kart Wii now runs on PC in 4K, the result of decompiling the original source code. This isn't traditional emulation: the game runs as a native executable, opening real possibilities for performance, visual fidelity, and the longevity of this Wii title. The technical difference is significant, and it raises a question Nintendo prefers to ignore: who actually preserves gaming heritage?

#Nintendo#preservation#Mario Kart Wii
Lumnix Editorial··3 min read
Splatoon Raiders Goes All-In on Solo: Bold Move or Missed Shot?
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Splatoon Raiders Goes All-In on Solo: Bold Move or Missed Shot?

Splatoon Raiders marks a turning point for Nintendo's ink-based franchise: multiplayer is out, replaced by an exclusively single-player adventure on Switch 2. The series, born in 2015 on Wii U, gradually integrated a story mode—first tentatively through DLC, then more seriously in the Switch entries. But building an entire game around this dimension is a structural gamble that reveals how Nintendo now views its beloved franchise's maturity.

#Nintendo#Nintendo Switch 2#action-adventure
Lumnix Editorial··4 min read
Mario Paint at 34: Nintendo's Hybrid That Blurred the Lines
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Mario Paint at 34: Nintendo's Hybrid That Blurred the Lines

Released in 1992 on Super Nintendo, Mario Paint wasn't really a game. It was a creation software sold with a mouse, at a time when Nintendo was trying to establish itself in homes as an educational tool as much as an entertainment console. Thirty-four years later, this atypical cartridge remains a textbook example of what a manufacturer can risk when it decides to step outside the boundaries of pure video gaming.

#Nintendo#rétrogaming#Mario Paint
Lumnix Editorial··3 min read
Lego Nintendo: Donkey Kong arcade cabinet coming soon
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Lego Nintendo: Donkey Kong arcade cabinet coming soon

A new Lego Nintendo set centered on Donkey Kong—specifically an arcade cabinet—is reportedly in development. Six years after Lego and Nintendo's partnership launched, the line is expanding beyond consoles and characters to tap into Kyoto's arcade roots. A choice that reveals much about where this collaboration is headed and Donkey Kong's place in Nintendo's current strategy.

#Nintendo#retro gaming#collectibles
Lumnix Editorial··3 min read
Rhythm Paradise Groove: The Series Finds Its Beat on Switch
8/10
Review

Rhythm Paradise Groove: The Series Finds Its Beat on Switch

Rhythm Paradise Groove lands on Switch and brings back everything that made the franchise's reputation since Rhythm Tengoku on GBA in 2006: absurd musical mini-games, surgical timing precision, and flawless visual humor. The question isn't whether Nintendo reinvented the formula—it hasn't budged a sixteenth note—but whether this Switch version justifies the return of a quiet saga that's never missed its mark when it chose to appear.

#Nintendo#Switch#Rhythm Paradise
Lumnix Editorial··6 min read
Switch 2: 5.9 Million Units in a Year, Second Only to the GBA
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Switch 2: 5.9 Million Units in a Year, Second Only to the GBA

Circana data for the Nintendo Switch 2's first twelve months in the US market is in: 5.9 million consoles sold, making it the second fastest-adopted console in US market history as tracked since 1995. Only the Game Boy Advance, with 6.5 million units over the same period, still edges out Nintendo's machine. This result reshapes the competitive landscape in premium hardware and validates a strategy many considered risky.

#Nintendo#Nintendo Switch 2#Circana
Lumnix Editorial··3 min read
Eternal Darkness: The GameCube Masterpiece That Never Got a Sequel
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Eternal Darkness: The GameCube Masterpiece That Never Got a Sequel

Released 24 years ago on GameCube, Eternal Darkness: Sanity's Requiem remains one of the most inventive horror games ever made, famous for its sanity system that literally broke the fourth wall. Critically acclaimed and award-winning, it seemed destined for a lasting franchise. Yet no sequel ever materialized. Behind this failure lies a story of rights disputes, fractured studios, and unfulfilled ambitions—the kind of trajectory that reveals how fragile the video game industry truly is.

#Nintendo#GameCube#Eternal Darkness
Lumnix Editorial··4 min read
Super Mario 64 at 30: Fans Made It Immortal, Not Nintendo
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Super Mario 64 at 30: Fans Made It Immortal, Not Nintendo

Thirty years after its 1996 release, Super Mario 64 never ended up in the graveyard of frozen icons. The community took it into their own hands: pixel-perfect speedruns, mods, unofficial ports, obsessive analysis of every vertex. What Nintendo didn't maintain, thousands of players built themselves. It may be the harshest lesson this game teaches its own publisher.

#Nintendo#community#Anniversary
Lumnix Editorial··3 min read
Zelda Ocarina of Time Remake Takes On GTA VI: Nintendo Charts Its Own Course
Preview

Zelda Ocarina of Time Remake Takes On GTA VI: Nintendo Charts Its Own Course

Nintendo announced an Ocarina of Time remake without flinching at GTA VI's release date shadow. Where most publishers retreat, Nintendo pushes forward. It's not arrogance—it's a clear-eyed read of its own market. The question remains whether this confidence is justified by what the game actually delivers, and what this remake says about Nintendo's ability to modernize its legends without betraying them.

#Nintendo#Nintendo Switch 2#remake
Lumnix Editorial··5 min read