Live

#indie

47 article(s)

Sovereign Tower: Wild Wits Games Finally Delivers
7.5/10
Review

Sovereign Tower: Wild Wits Games Finally Delivers

A year after Crown Gambit, the Breton studio Wild Wits Games returns with Sovereign Tower, a management game that fixes most of its predecessor's flaws. Stronger writing, clearer mechanics, measured but executed ambition: it's confirmation that the studio knows how to learn from its mistakes. Is that enough to stand out in a genre where competition shows no mercy?

#indie#strategy#management
Lumnix Editorial··7 min read
Avatar Legends: The Fighting Game - Heart Over Execution
5.5/10
Review

Avatar Legends: The Fighting Game - Heart Over Execution

Resurrected by Gameplay Group after cancellation, Avatar Legends: The Fighting Game arrives burdened by constraints: limited budget, hand-drawn animation, controversy surrounding Mike Zaimont, and demanding gameplay that isn't for everyone. The result is a sincere fighting game, technically original, but clearly unfinished. Not a disaster, not a clear success—an endearing project that deserved better in terms of both development and circumstances.

#indie#fighting game#Avatar
Lumnix Editorial··7 min read
Agent 64: Spies Never Die Launches August 2026, GoldenEye Finally Lives Again
Preview

Agent 64: Spies Never Die Launches August 2026, GoldenEye Finally Lives Again

Five years after a quiet start and a notable showing at PC Gaming Show 2022, Agent 64: Spies Never Die finally has a release date: August 2026 on PC. Behind this solo project from Replicant D6 lies the ambition to resurrect the GoldenEye 007 formula on N64—a first-person corridor shooter no one has truly replicated since. The stakes are twofold: satisfy a specific nostalgia and prove a solo developer can deliver on such a heavy promise.

#indie#Agent 64#GoldenEye
Lumnix Editorial··5 min read
Paralives Hits 1 Million Copies in Early Access Month
News

Paralives Hits 1 Million Copies in Early Access Month

One month after launching in early access, Paralives has crossed the million-copy threshold. Alex Massé, founder of the Canadian independent studio, has shared results from these first weeks. This milestone is more than a commercial win—it speaks to player appetite for a life sim that isn't The Sims, and to what an unaffiliated indie project can still achieve.

#indie#early access#Paralives
Lumnix Editorial··3 min read
The Planet Crafter Lands on PS5 and Xbox Series: Terraforming for Everyone
News

The Planet Crafter Lands on PS5 and Xbox Series: Terraforming for Everyone

Four years after early access on PC, The Planet Crafter is ready to colonize consoles. The announcement of PS5 and Xbox Series versions marks a significant milestone for this survival and terraforming game developed by Miju Games. For a title that built its reputation slowly on PC within a niche audience, the challenge now is to convince an entirely different player base accustomed to more immediate experiences.

#indie#The Planet Crafter#Miju Games
Lumnix Editorial··3 min read
Paralives Dominates Steam: The Sims Rival That Actually Delivers
News

Paralives Dominates Steam: The Sims Rival That Actually Delivers

Quietly launched after years of indie development, Paralives has stormed Steam's top sellers in France at $38.99. A life simulator that directly challenges EA's genre monopoly — and clearly resonates with players. We break down this phenomenon built entirely on word-of-mouth, not marketing hype.

#indie#Steam#Paralives
Lumnix Editorial··3 min read
My Garage on Steam: Auto Repair Simulator or Therapy for Gearheads?
News

My Garage on Steam: Auto Repair Simulator or Therapy for Gearheads?

My Garage hits Steam at $19.90 with a clear pitch: get your hands dirty without wrecking your living room carpet. This auto repair simulator sits between Wrench and PowerWash Simulator, targeting a specific crowd—car enthusiasts who want precision without the headache of a racing game. But does it actually work?

#simulation#indie#mechanics
Lumnix Editorial··2 min read
Slimecity Hits Steam: The Slime-Infested City That's Got Everyone Talking
News

Slimecity Hits Steam: The Slime-Infested City That's Got Everyone Talking

A name, a Steam page, and already a promise: Slimecity lands on Valve's platform with a proposition blending city management and creature invasion. The concept is singular enough to warrant attention, even without a confirmed release date. Here's what we know—and what we're hoping for—from this indie project banking on thematic originality.

#indie#Steam#city-builder
Lumnix Editorial··3 min read
Too Soon: A Grief Game Arrives on Steam, and It Deserves Your Attention
News

Too Soon: A Grief Game Arrives on Steam, and It Deserves Your Attention

Too Soon just hit Steam's "upcoming" pages. The game intrigues immediately with its subject matter: grief, loss, and how we attempt to put words to what resists language. In a gaming landscape oversaturated with mechanical challenges and progression loops, a game bold enough to tackle this emotional territory warrants closer inspection, even without a confirmed release date.

#indie#Steam#narrative game
Lumnix Editorial··3 min read
And No One Was There: A Survival Horror Built on Absolute Isolation
News

And No One Was There: A Survival Horror Built on Absolute Isolation

And No One Was There arrives on Steam with a simple and ruthless promise: to soak you in dread within an environment where no one will come to your rescue. No muscular hero, no ammunition stockpiles, just you, a hostile place, and silence. In a genre bloated with productions that confuse jump scares with genuine tension, this indie title aims for something deeper. Here's what it has to offer.

#survival horror#indie#Steam
Lumnix Editorial··3 min read
Red Clicker for $1.09 on Steam: The Minimalist Clicker That Owns Its Simplicity
News

Red Clicker for $1.09 on Steam: The Minimalist Clicker That Owns Its Simplicity

A new clicker just launched on Steam at rock-bottom price: $1.09. Red Clicker doesn't pretend to reinvent the genre—it offers a simple loop, honest pricing, and nothing more. In a market flooded with clickers dreaming of being epic RPGs, this disarmingly modest game deserves a two-minute look. We break down what this micro-game is actually worth.

#indie#Steam#clicker
Lumnix Editorial··3 min read
Paralives Breaks Into Steam Top Sellers: An Indie Life Sim Takes Flight
News

Paralives Breaks Into Steam Top Sellers: An Indie Life Sim Takes Flight

After years in early access, Paralives has cracked Steam's best-seller charts in France at $35.09. Does this Quebec-made life simulator have what it takes against genre giants? Early feedback points to solid fundamentals, distinctive art direction, and a community with high expectations. Here's what the game delivers—and what it still needs to prove.

#indie#early access#Steam
Lumnix Editorial··3 min read