#retro gaming
2 article(s)

Bloody Roar at 29: The Lycanthrope Fighter We Couldn't Keep Alive
In July 1997, Hudson Soft and Eighting launched Beastorizer in Japanese arcades before rebranding it as Bloody Roar for PlayStation. Twenty-nine years later, the franchise sits in uncomfortable limbo: memorable enough to recall, but never quite solid enough to defend without reservations. That tension is precisely what deserves close examination.
Head Over Heels II: 37 Years of Development for an Isometric Miracle
In 1987, Ocean Software released Head Over Heels, a cult isometric puzzle game that captivated a generation of players on Amstrad, ZX Spectrum, and C64. The sequel was ready to launch in 1989—then Ocean pivoted to consoles and the project vanished into a drawer. Thirty-seven years later, veteran programmer Colin Porch finally releases this sequel on Atari ST and Commodore Amiga. An absolute act of faith in retro-gaming. But is this long-overdue resurrection truly worth the effort?