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6 article(s)

Remothered Gets a Makeover Before Red Nun's Legacy
News

Remothered Gets a Makeover Before Red Nun's Legacy

The first two Remothered games are getting a complete overhaul in Unreal Engine 5 across PC, PlayStation 5, Xbox Series, and Nintendo Switch 2. The move is clearly preparatory: smooth out the technical rough edges that have plagued the series, and provide a credible entry point before Remothered: Red Nun's Legacy arrives. The question is whether this facelift will be enough to overcome a turbulent past.

#survival horror#Remaster#Remothered
Lumnix Editorial··3 min read
Dino Crisis: Why the Franchise Could Never Escape Resident Evil's Shadow
News

Dino Crisis: Why the Franchise Could Never Escape Resident Evil's Shadow

Shinji Mikami wanted to prove he wasn't a one-trick pony. Dino Crisis, released in 1999, was meant to be that break: same survival-horror DNA, but with dinosaurs and renewed tension. Twenty-seven years later, the franchise remains a footnote in Capcom's history, overshadowed by Resident Evil's longevity. It's not a matter of quality—it's a lesson in what it means to exist in the shadow of a juggernaut you created yourself.

#Capcom#survival horror#Dino Crisis
Lumnix Editorial··3 min read
Dead by Daylight at 10: How an Unlikely Game Invented an Entire Genre
Feature

Dead by Daylight at 10: How an Unlikely Game Invented an Entire Genre

A decade after its chaotic launch, Dead by Daylight still reigns unchallenged in asymmetrical multiplayer gaming. This isn't accident or default longevity—it's the result of a radical economic model, brutally honest community relations, and an ability to absorb pop culture without dissolving into it. A look back at ten years of a game that set the rules for a genre no one else has managed to dethrone.

#live-service#survival horror#Multiplayer
Lumnix Editorial··8 min read
And No One Was There: A Survival Horror Built on Absolute Isolation
News

And No One Was There: A Survival Horror Built on Absolute Isolation

And No One Was There arrives on Steam with a simple and ruthless promise: to soak you in dread within an environment where no one will come to your rescue. No muscular hero, no ammunition stockpiles, just you, a hostile place, and silence. In a genre bloated with productions that confuse jump scares with genuine tension, this indie title aims for something deeper. Here's what it has to offer.

#survival horror#indie#Steam
Lumnix Editorial··3 min read
Resident Evil Requiem: Leon Must Die Forever Mode is Now Live
News

Resident Evil Requiem: Leon Must Die Forever Mode is Now Live

Capcom has rolled out a free update for Resident Evil Requiem across all platforms. The headliner: Leon Must Die Forever, a challenge mode locked behind the main campaign's completion. A series tradition returns in a fresh form, and should keep fans busy for weeks to come.

#Capcom#survival horror#Resident Evil Requiem
Lumnix Editorial··2 min read
Bloober Team Wants to Rule Horror: 7 Projects in Development
Preview

Bloober Team Wants to Rule Horror: 7 Projects in Development

Riding the massive success of the Silent Hill 2 remake, Polish studio Bloober Team isn't taking a breather. The Kraków-based studio announces a major restructuring and seven horror games in parallel—two in full production, five in co-development. Ambitious on paper, risky in practice. Bloober is playing a bold hand: scale fast without losing its soul. Here's what that actually means for players and the survival horror industry.

#Silent Hill 2#Bloober Team#survival horror
Lumnix Editorial··5 min read